Rango’s Smash Column – Everyone Plays Wi-Fi Tournaments Now.

Wi-Fi Replaces Real Life Tournaments

Notice: We will be moving to a biweekly format after this edition of Rango’s Smash Column. Stay tuned for more tips and Smash news on AllCoolThings and be sure to follow our social media channels!

Hello and welcome to our weekly Smash column. This week, we’ll discuss the growing surge of online tournaments in the Super Smash Bros. Ultimate community. While the last offline tournament, CEO Dreamland, brought in over 600 competitors, it left many players wanting more. Unfortunately, due to the Coronavirus, many quarantines line the nation. As a result, these regions have all canceled their offline tournaments to avoid spreading the disease. This also includes major events, such as Momocon, which notably brought over 1,000 players to register at last year’s Super Smash Bros. Ultimate tournament.

Thus, the seeming “bane” of Smash – online play – now receives a second lease on life. Despite its notorious lag and netcode issues, competitive players still want to play Smash Bros. While online ladders and tournaments have always maintained a presence in the Smash community, only now have top competitive players garnered interest in the scene.

Nairo, noted player and streamer, has hosted the “Naifu Wars” WiFi series since Ultimate’s release. With the prevalence of online play, his latest tournament has already capped its maximum entrants. Notable commentators, such as EE and Hazmatt, will participate in the event as well.

The tournament begins on March 28th. You can check out the details here.

Local Scenes

Additionally, local tournament scenes have also begun hosting online tournaments. Some of them require players, of the tournament’s respective state, to enter. 4o4 Esports will continue hosting online tournaments in Georgia. Until the Coronavirus begins to clear up around the world, expect more online tournaments to appear over the next few weeks. In the meantime, we will keep you posted with news regarding the Coronavirus and its impact on gaming events. Stay up to date on AllCoolThings for more news every week in Rango’s Smash Column!

What does the future hold?

As it stands, there are no plans to host offline tournaments in the U.S. With the nation under quarantine, players will continue using online as a means to enter tournaments and win money. Most recently, YouTube star Alpharad hosted the Quarantine Series. This appears to be the first of a series of Smash tournaments. Note that Kola, who won Soaked Series and placed 2nd at CEO Dreamland, won this inaugural event.

Perhaps this serves as a successor to the Smash World Tour, which was put on hold due to the Coronavirus. However, please note the names in the chart. All of these players are currently on the fall PGR. With offline tournaments on hiatus, the top stars of Smash’s tournaments now use online to continue building their resume. Until the quarantine lifts for Coronavirus, expect to see more top talent rise up to online play while we see more online tournaments hosting big names and big prizes. As always, remember to check smash.gg to see the list of upcoming online tournaments which you can enter!

Do you plan on entering online tournaments? If you’re entering or watching, let us know if you see any worth checking out!

Rango’s Smash Column – Post-CEO Dreamland, Roy, and New Matchups.

Smash Column 3/19/20 – Using New Characters

Welcome to this week’s Smash Column on All Cool Things™! In this entry, I’ll be going over my time at CEO Dreamland and what I’ve learned involving character matchups. You can read about CEO Dreamland here.

Long story short, I lost to a Pichu and a Palutena in my bracket. After that, I challenged multiple players to money matches, which I won several while losing others. Moving forward, this helped give me a fresh start on what direction I should approach while picking my characters.

Counterpicking

Super Smash Bros. Ultimate is a counterpicking game. One character alone will seldom win tournaments at high-level play. It pays to know your options and work on learning other characters. As an Ike main, I’ve made matchup charts looking over his best and worst matchups. This month, however, I learned – the hard way – that he actually has more struggles with more characters than I was willing to admit. Chalk that up largely to online experience. Without playing against high-level players, who use Palutena, Peach, Donkey Kong, and Zero Suit Samus, I was not ready for the top tier character meta.

-2 means heavily losing matchup while +2 means heavily winning matchup.

Always keep in mind that matchup charts are neither gospel nor absolute. The meta evolves and character mains can learn new tech to stay in the game. These matchup charts are merely estimates of a character’s advantages and disadvantages against the roster. With that being said, I’ve used multiple secondary characters to counter Ike’s worse matchups. Most recently, I’ve been using Terry and Wolf. After CEO Dreamland, however, I made a chart on how I approach my matchups using which character.

I’ve used Terry to moderate success over the past few months. Since his release in November of last year, what I initially thought was a low-tier character ended up saving my hide from several of my bracket rivals.  I’ve used him to counter ROB and Daisy while knowing they could seriously damage Ike and put me at a disadvantage.

Here’s an example of counterpicking in action.

However, after my matches at CEO Dreamland, I can’t say for sure that Terry is the right call to use against certain matchups. Even though his neutral game and high damage combos make him incredibly effective, his glaring weaknesses keep him from being up to par with much of the current meta. His lack of range, poor disadvantage state, and poor recovery render him an extreme example double edged sword. Either he wipes out stocks quickly or gets taken apart before he gets a chance to return to stage. Unfortunately, I couldn’t rely on Terry to take down some of my harder matchups after losing a round with Ike.

Roy’s Our Boy?

Meanwhile, Georgia’s #1 ranked player, Kola, has made impressive waves using Roy. Known as a high-tier character, Kola’s performance with Roy has helped him win a number of matches against high level players. His most recent placing includes taking 2nd place at CEO Dreamland, eventually losing to Samsora‘s Peach in grand finals. Going over my counterpick chart once more, Roy seems to cover a number of matchups already listed in Terry’s section, including ROB and Fox.

As I’ve been practicing Roy – and his Echo Fighter, Chrom – I’ve been considering using him as a counterpick choice. Much as I would hate to look like a copycat player, Roy suits my own playstyle well with his approach options, edgeguarding, close and mid-ranged combat, high damage combos, and high KO power. Plus, I can allocate some of those threats, such as Peach and Daisy, to Roy or Wolf if I must. One thing I learned from my opponents is how effective Wolf would be against some of Ike’s tougher matchups.

The Benefit of Counterpicking

My parting notes for players is to not be afraid to counterpick. Sometimes, Smash culture will involve players telling you to solo-main. If you’re losing to someone who knows your character matchup, repeatedly facetanking with that character will not help you improve. Learning new characters will help you improve as a player by opening your mind to new methods and techniques. Not only will this grow your knowledge of playing new character, but you may pick up on new methods which can affect how you play your main as well.

They say “you’ll never be ready” and that couldn’t be more true. If you feel like your first character won’t beat a tough opponent, not allowing yourself to switch to a different character means sticking to your main with a high possibility of losing. While some players feel comfortable solo-maining, the most adaptive and flexible players will surely seek new tools in order to secure their victory.

Learning a secondary character will definitely take hours of play. You’ll have to learn them online and at tournaments. Sometimes you’ll lose matches you could have won with your main. But that’s the price you might pay due to inexperience. Eventually, you’ll master that character and have a new tool to work with against tough opponents by throwing them a swerve. Don’t limit your potential when you can expand it with newfound knowledge.

If you enjoyed reading this article, leave a comment with your main and secondaries. Let us know how you’ve sorted your character choices!

CEO Dreamland: What You Missed at Orlando’s Super Smash Bros. Ultimate Tournament.

CEO Dreamland

For the first time since 2017, Community Effort Orlando (CEO) hosted its Smash and platform fighter-oriented event in Orlando this past weekend. I had the pleasure of attending the event and competing in Super Smash Bros. Ultimate singles. While I didn’t do as well as I’d hoped, I can’t deny I had a great time at the event. With the Coronavirus saturating the media, this was a nice excursion from the news, and I’m looking forward to sharing it all with you!

The Tournament

We arrived Friday night around the time Smash Ultimate doubles ended. Having only signed up for singles, I eagerly anticipated my singles pools (brackets) on noon of the following day. As I showed up, I got a few matches in with players before calling it a night.

Upon entering the venue, on Saturday, to begin my tournament rounds, I managed to win my first two matches. However, I lost to Rideae (2-1) and Geez (2-1), a Pichu and Palutena respectively. I’ve known Rideae for a few years now and I’ve known he’s been quite a capable player. But what caught me off-guard was the Palutena waiting for me in the loser’s round of our double-elimination bracket.

I hadn’t heard of Geez and ended up getting crushed in a matchup – which I was not familiar with – at high level play. I quickly learned why this character generally sits at the top of the tier list. Even after a recent balance update, the character still proved to be quite a threat. Overall, I took 97th. Not my best performance, but one I took as a lesson to learn more about the game. Even after my loss, my journey continued.

Outside of the Tournament

The time I spent throughout the weekend included “money matches,” or matches played with $5 on the line – winner take all. I challenged myself against many players, most of whom were, of course, from Florida. Among my matches, I fought tough players including LingLing, Shine, CPU, CD, and others. I learned I struggle against Palutena, Zero Suit Samus, Shulk, Donkey Kong, and Wii Fit Trainer, all of which were played by capable opponents. After each loss, I took the time to ask them about what went wrong and what I could learn from it. One of the best parts about this community is that players are always willing to instruct and educate. We’re all seeking to improve and our ability to help others grow means both as people and as competitors. Likewise, I happily explained my knowledge to willing opponents after my wins.

Many players said my ledgetrapping was one of my finest assets. I strongly suggest watching Poppt’s video on ledgetrapping and using that to improve your methods if you’re seeking to compete in Smash tournaments. Plus, I’ve begun sorting out my characters even further to compete in matchups more wisely. I’ll be training my Wolf, Roy, and Chrom along with my Ike for the future.

The Venue

Held at the Wyndham in Orlando, FL, this venue holds a history of hosting CEO for the past decade. While the last two years were spent in Daytona Beach, returning to the Wyndham felt like a homecoming. The resort hotel is located right by Disney World, Universal Studios, and a plethora of restaurants in-between. Among those include a Red Robin and a BJ’s. Getting to go to the latter twice, I strongly recommend their Italian Market Pizza. I was quite convinced that was some of the best I ever had. We also stopped by Pollo Tropical, which blew me away with its amazing wings and chicken soup.

Overall

Days before the event, CEO Dreamland faced closure. In under a night, 600 attendees dropped out of the event due to the Coronavirus scares. Event organizer, Alex Jebailey, however, continued to run the event despite the looming threat of cancellation. During this time, he sent out his plea on social media and asked attendees for donations.

Players from all over the scene chipped in with what they could afford. For those who love CEO and feel at home within this community, the players responded with the type of love that you could only be proud of in the Smash and Fighting Game Communities.

Sunday, the Super Smash Bros. Melee and Ultimate tournaments, won by Hungrybox and Samsora respectively, concluded. After the event, Jebailey sent out one last video thanking the fans and attendees.

When it’s all said and done, I couldn’t be more proud of my scene. I love watching our players come together and boost our scene up. Even in spite of this crisis, we will stand together. And when that time comes, we will be back when CEO and CEO Dreamland return. #CEOStrong

Rango’s Smash Column – The Status of Ike in Super Smash Bros. Ultimate.

The Radiant Hero.

Hello and welcome to our Smash Column. This week, we’ll be discussing the Radiant Hero of Legend, Ike. Known for his huge KO power and his great reach, Ike is arguably the strongest hitter out of any swordsman in the game. Despite having an incredibly strong start in the early meta, however, Ike’s weaknesses have become more apparent, pushing him away from the Smash community’s initial, more favorable impressions. In this column, we’ll be discussing Ike’s rise, his fall, and his current place in the meta.

Not-So-Humble Beginnings

Ike’s tenure in Smash Ultimate kicked off in January 2019 at Smash Conference United. This tournament would serve both as Ike’s first major victory in Smash as well as the start of MKLeo’s illustrious rise. Despite being considered a low-tier character in both Super Smash Bros. Brawl and Smash 4, Ike’s many buffs from the past game turned him into a monster character.

Some months later, another prominent player would pick up Ike in tournaments. Marss, a Zero Suit Samus main from Smash 4, began using him as a secondary. He would eventually gain success against Esam at Get On My Level 2019 (GOML).

The Fall of Ike.

As the meta progressed, however, Ike began losing status in the community. MKLeo began suffering losses at the hands of players, such as the beast, Light. MKLeo would eventually switch mains, switching Wolf, Lucina, and eventually, Joker.

The growing meta would establish Palutena, Snake, Pikachu, and others climbing over Ike in results. The Radiant Hero’s strengths included out-of-this-world KO power off several moves, including kill confrims. Ultimately, it would not be enough to save him from his poor recovery, fairly slow mobility, disadvantage state, or lack of options against certain zoner characters.

Even Ryuga, a prominent Ike player from the days of Brawl and Smash 4, would fight MKLeo using the latter’s former main. This loss, coupled with Ike’s less prominent appearances at tournaments, made a case that he was no longer relevant in the current meta.

Amidst other tournament results, the Ike main would share his mixed feelings about the character.

Marss would later echo similar sentiments.

A New Beginning

While Ike began facing mid-tier status among the roster, not everyone was convinced that this was the end. One example includes San, a noteworthy Smash 4 and Brawl Ike main. Despite not appearing as much, in tournaments, throughout Ultimate’s lifespan, he would return to Frostbite and secure 65th place out of 1,280 entrants.

Another prominent example includes Ravenking, an Ike main from Illinois, would consistently maintain high placings at Chicago weeklies. Perhaps his most prominent success, so far, was taking 33rd which was also at Frostbite. Prior to the end of his run, he managed to take one game off of Tweek, the #3 ranked Smash player in the world.

A New Lease on Life?

Maister, a player from Mexico, recently made waves through innovating the Mr. Game & Watch meta. Going from a relatively unknown character into the Smash community’s latest pariah, Mr. Game & Watch has helped propel Maister through stardom over the last year. Most recently, this includes his grand finals set with MKLeo at Frostbite. Despite this, however, Maister has insisted that Ike is one of Mr. Game & Watch’s losing matchups. For players who fear the 2D Flat-Zone warrior, and potential top tier character, perhaps a certain mercenary might be their ideal counterpick.

It stands to reason that Ike places around the upper tier placings, or the “B” Tier. In other words, he won’t place among the ranks of Pikachu, Roy, Olimar, or Palutena. On the flip side, he has a reasonable matchup spread good enough to take down most threats. My personal matchup chart can serve for reference. -2 means heavily losing while +2 means heavily winning.

https://www.smashtierlist.com/

In short, while I find Roy and ROB to be on the difficult end of the spectrum, the matchups aren’t guaranteed unwinnable. With that said, Ike does much better against the roster than he did in past Smash titles. Players may argue that Roy, Chrom, Lucina, or Shulk would be better choices for a sword user. But at the end of the day, it comes down to what playstyle is most comfortable with you. If you click better with Ike, forcing yourself to play as Lucina or Cloud won’t net you better results. Furthermore, having the right secondaries to back you up will change the tide in battle when you’re struggling. Smash is not a title where you can main one character and expect them to win all your matchups. As a result, it becomes imperative that every competing player learns more than one character.

Final Thoughts

No character in Smash is solo-viable. Even MKLeo has swapped out from Joker during bracket matches. It stands to reason that every player, including top players, benefit from learning multiple characters. Top and high tiers have a better chance against others due to their advantageous matchup spread. But in the end, even their players will find a time to switch out in order to survive against a capable opponent.

Learning more characters will also help your understanding of the game.

In this case, Ike is no exception. What started as the first character to win a Smash Ultimate major dwindled out of the top leagues. But, still maintaining consistency among his most dedicated players, Ike stands in an upper tier location; lower than high tier, but higher than mid tier. Unlike Marth and Lucina, he plays with a more aggressive combat style. And unlike Roy and Chrom, he has slightly better reach. Ike has plenty of strengths and plenty left in the tank. As the meta continues to develop over time, it’s just going to take the right hands to keep him consistent and continue to make big waves in tournaments.

Rango’s Smash Column – 3/2/20

Smash Column

Hello and welcome to my Smash Column. This week I’ll be discussing tips that can help you improve your Smash game! Whether you’re playing online or training for a tournament, you’ll want to make sure your strategy and tactics align with your methods. Here’s a few things you can do to step your game up and put the edge over your opponent!

Force Their Approach

One thing that separates characters on the roster is their ability to approach. The key to note here is their mobility and special moves. Some characters are quick on the ground and in the air. Others might have a special move that helps them gain ground quickly. Still others might not have either. And finally, you’ll have projectile characters who play defensive. They’re trying to force your approach instead. Against a Dedede I fought online, I realized that he has no approach options. Due to his slow mobility on the ground, and in the air, I could keep distance and force his other options. Once he realized his projectiles, Gordo, were no longer working, I could keep my space and play neutral how I wanted to. Around 2:50, I decided to quit approaching for punishes and let him come to me. The best time to force your opponent’s approach is when you have a stock advantage. Because of course that’s when they have to come to you. Otherwise they risk losing via time-out.

Being at Stock Disadvantage

If you’re behind, but want to play smart, the key here isn’t to force approaching your opponent. Rather, start cornering them. Take up the ground near them where they try and bait you out. Keep a safe distance and mind their burst options, or attack range. If they can’t hit you, you’re safe. Get space between the middle of the stage and the edge, perhaps cornering them and forcing them to pull out an option. If it’s unsafe, punish it. This is one way you can begin making a comeback even if you’re struggling.

Breathe

The most important thing you can do, during a match, is to breathe. Remain in control and never feel overwhelmed by your opponent. If you feel your shoulders slinking or your eyes bulging, you may be losing control to your opponent. Remember to take deep breaths and remain focused. In through your nose, out through your mouth. Remaining calm and not getting heated means you maintain control through the end of your set.

Apply Methods to Your Strategy

Know the difference between strategies and tactics. Your strategy is “what” you’re trying to accomplish. Your tactics are “how” you’re going to do it or what method you’re choosing. In this match, I know what I want to do: desync the Ice Climbers. In doing so, I force the player to chase and rescue his Nana in order to perform his combos. However, if he cannot get Nana in time, I can KO her. Likewise, the energy he spends trying to rescue her leaves him almost defenseless. But my tactics and methods vary. For instance, if my goal is to desync the Climbers, I’ll grab one of them. If I grab Popo, Nana is too dumb to punish. If I accidentally grab Nana, Popo, controlled by the player, can smack me in retaliation. In turn, he’ll chase after Nana and gain the advantage. Anytime they’re not syncing properly, and I notice their movement is off, I can go in. Nana doesn’t know what to do when the player flubs an input. Use a dash attack or something fast just to throw them off. This will force the player to make a choice: chase after Nana or defend themselves until she returns. In this case, the strategy is desync. The tactic is to use dash attack, grab, or another fast move that generates decent knockback. Wait for your opportunity, and then strike. Charging headfirst into Blizzard or their disjointed aerials can end up costing you a stock. Make sure you breathe and stay mindful of your opportunities so you don’t feel overwhelmed.

Disadvantage State

The last thing I want to mention is being in disadvantage state. When you’re attacked by an opponent, you may fly away or you may fly upwards. If you fly away, you’re offstage and have to recover sideways. If you’re launched upwards, you’ll need to find a way to come back to the ground. Many players struggle with this for several reasons. For one, some characters have a bad disadvantage state. Remember how I said some characters have good approach options while others don’t? The same applies to the disadvantage state. If you’re trying to land, some characters have speed moves, Down Aerials that come down quickly, or even teleports. Others are heavy, slow, and get juggled easily. That’s where you learn to save your airhop, airdodge at an appropriate time, and cross-up, or land opposite of your opponent’s direction. If you’re launched offstage, you’ll have to recover to the ledge. Failure to do so means certain death. Getting edgeguarded means your opponent KO’d you offstage. Getting gimped means they used an attack that didn’t launch you, but stopped your recovery and all of your options. In both cases, it becomes vital that you do not lose your mind over it. Everyone gets knocked into disadvantage state, even top players. It’s a natural process of getting hit. What you do to capitalize and return depends largely on your mentality, sense of control, and ability to adapt. One video that helped me is from Poppt. Here’s a video explaining methods to get back to stage easier. If you like his content, be sure to subscribe to him for more helpful tips! That’s all I have for this week’s Smash column. Be sure to stay tuned and follow AllCoolThings on Twitter for more updates on Super Smash Bros. Ultimate tips! Did you learn anything from this column? What do you apply mentally when you’re struggling against an opponent? Let us know in the comments below!

Four of the Biggest Upsets in Pools at Frostbite 2020’s Super Smash Bros. Ultimate Tournament.

Frostbite 2020

As Super Smash Bros. Ultimate enters its second year, we’ve recently closed the chapter on one of its biggest tournaments: Frostbite 2020. Featuring 1,280 entrants, the supermajor (or international) tournament concluded with ranked #1 in the world, MKLeo, taking Maister 6-0 in Grand Finals. However, aside from the Top 8 superstars who made it into the finals of the event, we’ll take this time to introduce some of the names made through pools. Some of these bracket-busters made huge waves using less familiar characters against some of the best players in the game. You can view the full bracket here. #1. Salem vs. Bonren At the start of the set, Salem used Snake, the character he’s been using for most of his Ultimate career. Pitted against him was Bonren, a Texas Smash player using an infamous WiFi pariah, Zelda. Known for being a lower-tier character and driving people mad online, Bonren set out to prove this character was capable of standing against the best players offline. The result? Bonren started off this set at a disadvantage until the middle of the first game. Making a comeback, he eventually pressed Salem with a well-timed back aerial, gaining a lead with a KO at only 92%. Bonren would then close out the first game with Din’s Fire on Snake’s lackluster recovery. Perhaps one of the first matches to feature Zelda after the recent update, Bonren would stay with the Hylian Princess while Salem switched to Hero. However, without the use of Bounce to reflect Zelda’s projectile kit, Bonren would close out against Salem 2-0, once for Snake and once for Hero. This match showcased that Zelda’s Din’s Fire buff, which received buffs during the last update, really made the difference. Overall, this match showed that, despite her seemingly-unreactable specials damning her as one of the most hated online characters, Zelda was now a threat in offline brackets as well. #2. Hungrybox vs. RFang “Upset” and “Hungrybox” don’t go together in the same sentence unless someone beats Hungrybox. Despite being the best player in Melee, however, Hungrybox had a wall to climb against the recent PGR inductee and #1 in South Carolina, RFang. Additionally, he had to fight his adversary using Jigglypuff, often looked down as one of the worst characters in the game. And yet, in Game 1, RFang held a lead for the first part of the stock. Yet Hungrybox would not relent with his offense. He could not afford to keep Young Link at a distance. Yet Young Link’s small Kokiri Sword was small enough to clank, or even lose, to Jigglypuff’s long limbs. Using this to his advantage, he could not only take the lead, but even successfully edgeguard RFang several times. Even after an SD at the start of Game 2, RFang managed to bring it back and maintain an even game. However, Hungrybox got exactly what he wanted: RFang on the ledge and vulnerable to edgeguards. Young Link’s Spin Attack recovery proved to be a deficit against Jigglypuff’s strong, wide Nairs. And with every time he was offstage, Hungrybox could garner damage with aerials or take the stock. At the end of the day, Melee’s Champion defeated the Beast of the Southeast, proving that he’s ready for his journey into Ultimate territory against its best players. #3. ScAtt vs. Paseriman Ranked 3rd in Georgia and 40th on the PGRU, Mega Man and Snake main, ScAtt, went up against Paseriman, a Fox from Japan. From the beginning of Game 1, Paseriman’s Fox kept the pressure on ScAtt. The latter could barely turn it around on the final stock when he was edgeguarded by Fox’s Nair offstage. Switching to Snake Game 2, ScAtt could not keep the gap closed as well this time. Paseriman’s pressure and advantage state proved too much for the stealth veteran, leading him to 2-0 victory against Georgia’s Blue Bomber. #4. Gackt vs. Grayson Known largely as the best Ness in Japan and arguably the world, Gackt took on Grayson in pools. ROB, a character quickly gaining prominence in tournaments over the course of the last year. Game 1 ended with Gackt already at a 91% deficit before Grayson would end the match with a USmash combo. Despite Gackt’s strong zoning with PK Thunder near the beginning, Grayson would quickly assert his dominance and own counter-camping through the use of Gyro and Robo-Beams before going in with heavy rushdown. In Game 2, Gackt maintained a much healthier lead around the 2nd stock mark. Upon the last stock scenario though, Grayson once again asserted dominance at the ledge. Starting with a hefty ledgetrap, Grayson would catch Gackt heading into the other direction and deliver one last grab combo to take the set 2-0.

Personal Analysis

I’ve always believed Zelda was better than players gave credit for. She was looked at as a mid-tier throughout Ultimate’s current lifespan. However, talented players online have at least showcased an ability not found in tournaments. It took Frostbite and one Zelda main to stand forth against Salem and prove this character was viable. Moreover, the recent buffs would certainly cement that this character could stand a chance against the roster. Living in Georgia, I’m familiar with ScAtt and RFang. In Georgia, we don’t have any Fox players. Matchup practice against this character is about as dry as the Gobi Desert. ScAtt definitely played well with his Mega Man against Perseriman. Perhaps that might prove the matchup is at least even in that regard. As for Young Link, despite RFang’s loss in pools to Hungrybox, another player would take the mantle and drive the character to Top 8. Ohio’s own Toast, formerly from North Carolina, proved his dominance against a number of top level players to make it this far. Having not only bore witness to Hungrybox’s Jigglypuff on his stream, but also playing the man himself online, I could attest that I was not entirely surprised by his win over RFang.
Credit: JageRage7
Also, Grayson lives in Texas, the same state in which one of the best Ness mains in the U.S. lives: Awestin. While it’s only a theory, perhaps the matchup practice proved worthy for the ROB main at Frostbite. Overall, one thing this tournament proved is that SSBU maintains a number of sleepers, which include players and characters alike. While Frostbite was full of upsets throughout the bracket, you could take a look at 4 of the more prominent pools matches that turned heads this past weekend. Be sure to check out more of the Frostbite VODs on the official VGBootCamp channel! Did you watch Frostbite? Do you have a favorite player or match? Let us know in the comments below!