Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight are two rhythm games developed by Atlus‘ P-Studio, published by Sega, released for PlayStation 4 and PlayStation Vita. Following Persona 4: Dancing All Night, these titles are spin-offs of their mainline JRPG series, Shin Megami Tensei: Persona. Featuring the characters of each respective title, you’ll play as the characters in a rhythm game setting.
Fans familiar with Dance Dance Revolution, Taiko no Tatsujin, or Project Diva will feel right at home with the gameplay. To put it simply, you time your button presses to the rhythm of the song. You’ll watch the characters dance with snazzy moves and can even customize their appearance. The soundtracks include remixes of songs from their respective Persona title.
With that said, I went ahead and played the demo for Dancing in Moonlight and Dancing in Starlight. Since they’re both more or less the same game, barring characters and aesthetics, I want to cover them both in a single article and share my thoughts with you. If you’re a fan of Persona or Japanese rhythm games, then you will likely be interested.
What to Expect
The Persona Dancing titles feature a six-button scheme. Corresponding to the screen, you will hit one of three directions or one of three face buttons. Use the analog sticks to do a record scratch effect on certain waves while you match the buttons to the rhythm.
Background dancing will captivate you. Fortunately, it will not distract you from playing. While they’re available at the beginning, I strongly recommend clearing the tutorial before playing the two songs in each demo. For reference, try playing on Easy mode first to get the hang of it.
While the game’s tutorial advertises other modes within the full game, you cannot play them in the demo. Consequently, it never gives you the chance to really explore what the game has to offer. It might be worth checking YouTube to learn more about the extra modes before pouncing on any of them unless you’re sold by the gameplay immediately.
Atlus and Sega are masters of marketing. Keep in mind that the Dancing spin-offs follow Persona 4 Arena, the fighting game which served as a storyline sequel to Persona 3 and Persona 4. This fighting game was co-developed by Atlus as well as Arc Systems Works, the latter of which developed BlazBlue and Guilty Gear. For fans of Koei Tecmo’s Musou (Warriors) series, Persona 5 Scramble will likely come out to the west in the next year or so.
While Atlus tends to branch off to various genres in order to promote their games, they succeed in the process. In this case, from the demo, Dancing in Moon Light and Dancing in Star Light played like bona fide rhythm games. As a huge fan of Shoji Meguro‘s soundtracks, the music will certainly invite Persona fans to try the games.
I only played a little bit of DDR throughout my life. Some games, like Jubeat and others, appear at southeast gaming and anime conventions.
Until COVID clears up and people can venture out to conventions again, it might not be possible to recreate that experience for a while. With that said, if rhythm games are your thing, I recommend trying the demo (P3D and P5D) first before you leap to buy them.
Do you plan on playing the Persona rhythm titles? Let us know in the comments below. As always, be sure to follow our social media links below to take our latest, entertaining gaming content with you!