The Game Corner: February 2021. Featuring Super Mario 3D World + Bowser’s Fury.

Since I recently finished Sega’s Yakuza spin-off, Judgment, I immediately found myself going in to finish the next game I was closest to beating: The Legend of Zelda: Twilight Princess HD for Wii U. While I was around 20 hours in some weeks ago, I can happily say that I’ve finished the game!

In the midst, I’ve also been playing my fair share of Super Mario 3D World + Bowser’s Fury. Nintendo’s latest hit for the Switch brought forth quite possibly the best Mario game in existence as well as an expansion to the title. Though Super Mario 3D World, originally released for Wii U, was good enough to release standalone, the Bowser’s Fury expansion definitely sweetened the deal.

As always, I’m still playing Smash, Fire Emblem Heroes, and even finally picked back up my copy of Final Fantasy XV after three months of neglect. With that said, what are you playing this month?

The Legend of Zelda: Twilight Princess HD

Finishing The Legend of Zelda: Twilight Princess HD gave me clarity on an old favorite. Though I beat the original Wii release in 2006, I revisited the game on GameCube several years later. While I found the latter marginally better due to the controls, both releases of Twilight Princess featured a few glaring issues. Perhaps the biggest was that enemies barely damaged Link which trivialized combat throughout the game.

The HD remaster not only condenses these fetch quests immensely but gives you the option to bolster the enemy difficulty. Using the Ganondorf amiibo will double enemy damage. Playing on Hero Mode will not only boost enemy damage but also keep Hearts from spawning in the field. You could even quadruple the enemy damage by stacking the two if you like.

In one fell swoop, Nintendo not only managed to restore a classic in HD but fixed the most glaring problems the original title suffered from. Plus they even added the Cave of Shadows which is a new enemy gauntlet that you can tackle in Wolf form. You can view a list of changes here.

You earn this statue for clearing the Cave of Shadows.

This remaster makes Twilight Princess HD the definitive version of the game and one that will hopefully come to Nintendo Switch later this year.

Super Mario 3D World + Bowser’s Fury

I might have said this before, but Super Mario 3D World is my favorite Mario platformer. Not counting the RPGs like Super Mario RPG and Paper Mario, it’s my favorite Mario game thanks to its incredible level of polished design. I honestly believe it’s on the same tier as Super Mario Galaxy and its sequel, all of which were designed by the same team.

You can play around with filters.

Nintendo not only ported 3D World to the Switch but even added a few quality-of-life improvements. Perhaps the most stunning is that you now move at 1.5x speed which streamlines the levels even more than before. Plus you can now play online with friends!

But let’s talk for a moment about the expansion, Bowser’s Fury. This new mode marries Super Mario Odyssey’s open-world gameplay with Super Mario 3D World’s controls and powerups. This new quest introduces an awesome, powerful version of the titular villain known as Fury Bowser.

With 100 Shines to collect, Bowser’s Fury offers between 5-10 hours of gameplay in this fun little campaign on Lapcat Island. It also includes offline co-op allowing a friend to play as Bowser Jr. to aide you. Whether you enjoy the Super Mario Sunshine references, the new music, or Odyssey’s gameplay, you’ll have plenty of reasons to try this lovable new expansion mode!

Final Fantasy XV

I can’t believe how long it’s been since I’ve owned this game. I bought it in 2017 and have still only just cleared the first few chapters. Even worse is when I shelved it in November 2020 and only just started playing it again. Thankfully, re-learning combat wasn’t the rude awakening I was afraid it might be.

Sadly, the Naga was nowhere near as attractive as I was hoping for.

Right now, I’m about to storm an Imperial base to get the Regalia back. I finished the Ramuh trials and I’m looking forward to finishing this chapter as well. I’m honestly hoping to finish Final Fantasy XV before XVI comes out.

Super Mario Galaxy

Welcome to my guilty pleasure. I have already cleared 120 Stars on all three games of Super Mario 3D All-Stars. So why am I playing Luigi mode in Super Mario Galaxy? Either because I hate myself or because I love the game that much.

As I mentioned earlier, Super Mario Galaxy is one of my favorite games of all time. At the time of its 2007 release, one could argue that it was the greatest game Nintendo has ever released. Its Metacritic score speaks volumes about not just its quality but how well it has lasted throughout 14 years. 3D All-Stars remastered the title in glorious HD and it still looks and plays like a charm.

Wii version.

However, while I already enjoyed my run-through as Mario, Luigi mode is literally just the same game over again except you jump higher and skid on surfaces; a tribute to Super Mario Bros. The Lost Levels. In the end, you get 120 Stars and unlock the opening level once more to collect one more star each: once as Mario, once as Luigi, for a total of 242 stars. No Grandmaster Galaxy or any such reward exists for doing so, either.

I literally did this years ago. Not once, but twice.

Fire Emblem Heroes

I subscribed to Feh Pass. I’ve continuously apologized to myself for the past week for doing this. After a year of resisting, I finally caved. With the amount of time I spend on this game, despite being F2P, I figured I might as well treat myself to some of the quality improvements. I already love continuously auto-battling through Tempest Trials+ without having to check my phone every minute as well.

Brave Ike made me do it.

Onto other modes, though, as usual, I know nothing of what I’m doing. I still teeter on Aether Raids Tier 19-20 and Arena Rank 17-19. I seldom play a number of modes, like Hall of Forms and Pawns of Loki. I figure since I’m finally subscribing to Feh Pass for $10 a month, I may as well try to get a little better at the game, right?

My current main team for general purpose and Abyssal maps.

Xenoblade Chronicles 2

My on-and-off relationship with Xenoblade Chronicles 2 began since getting it in 2017 when it first came out. Unfortunately, I’ve just left this one largely on the backburner. It’s not a bad game and I even beat and enjoyed the first Xenoblade on the Wii. But when it comes to prioritizing my backlog, this one has scarcely been on my radar.

If you think I can’t juggle Xenoblade and Final Fantasy XV, you’re sorely underestimating me.

Thankfully, I decided to pick it up and play it for real. After a quick romp of re-learning some of the mechanics, I think I got a handle on everything for the most part. Blades, Cores, and all that complicated mess you don’t get in your standard JRPG really add to the learning curve. After 20+ hours I finally finished Chapter 3 and you know what that means!

I literally could not have picked a better time to get her.

I’ll be starting Chapter 4 soon. I enjoy watching the plot pick up from here. Hopefully, I can get Zeke soon and add him to my party. He’s my favorite character so far.

Zeke is represented by Cloud as a Spirit in Super Smash Bros. Ultimate.

Super Smash Bros. Ultimate

I’m still kicking around online. In addition to tormenting myself on Elite Smash, I’m also playing in Best 3 out of 5 sets against noteworthy players. For starters, I managed to beat a notable DK player from North Carolina and one of my longtime rivals, KDK, in a set 3-2 using Terry. I also battled Deluxemenu and won 3-2 against his Bowser, but I’ve also lost to his Min-Min in two sets. Mr. E won 5-3 in a First to 5 and I fought a close set with NickRiddle which he took 3-2.

On the bright side, I’m feeling pretty good about this win. I lost to his Sephiroth hard with Roy but Terry gave me three wins. Can’t be mad about that.

I’ve been doing well with The Legendary Hungry Wolf online lately.

While I still don’t intend to enter online tournaments yet, I’ll still keep it in the back of my mind just in case. Right now, I enjoy playing with my friends and other high-level players in competitive sets. As long as I get to do that, I’m happy.

Oh, and before I forget, here are some clips I can finally share with you!

Punch, Punch!

Here’s MY Falcon Punch!

I’ll follow you to your grave.

Finally, here’s an Ike mini-montage I made last year with Aether spike finishes. It’s the one thing keeping Ike viable in this meta!

That’s all for this week’s Game Corner! What are you playing lately? Share in the replies below!

As always, don’t forget to follow our social media links below. Stay tuned for next time’s Game Corner as I’ll surely, hopefully, have made some more progress and maybe a new game or two added in there.

Until next time!

Super Mario 3D All-Stars Review: Don’t Miss This One.

ACT Super Mario 3D All-Stars

Nintendo released Super Mario 3D All-Stars, for Nintendo Switch, on September 18th, 2020. This compilation title features three Mario titles: Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. Notably, the title and the concept both echo the SNES compilation title, Super Mario All-Stars, which featured the NES Super Mario Bros. titles.

Super Mario 3D All-Stars managed to upscale three Mario titles into HD. While they might not qualify as full remasters, these upscaled ports offer the same classic gameplay that you’ll likely remember from the 90s and 2000s. With that being said, if you have not played these titles, then I strongly suggest getting it.

Bear in mind I only recommend playing two of these games. Super Mario 64 is a defining classic that marked the standard for 3D gaming. Super Mario Galaxy is a top-tier quality adventure that excels in every single point. However, Super Mario Sunshine is, at best, middling, and I would strongly advise reading a review before deciding to jump in and try it. However, just for 64 and Galaxy alone, you’re definitely in for some of the best experiences ever.

Story

Given that these are Mario titles, it goes without saying that all three involve Princess Peach getting kidnapped by Bowser. As such, Mario adventures out to rescue the princess once more. Each one has its own take on the story, however.

Super Mario 64 features Bowser abducting Peach in her own castle and taking away the Power Stars. Super Mario Sunshine involves Mario and Peach going on vacation before a shadowy fiend frames Mario for spreading toxic graffiti and later abducting Peach. Finally, Super Mario Galaxy has Bowser kidnapping Peach and taking her to his own empire at the center of the universe!

ACT Mama Peach
He won’t let you take Mama Peach away!

Each game has its charm and introduced new characters and left a lasting legacy on the Mario series. Super Mario Sunshine introduced Bowser’s son, Bowser Jr., as well as the Pianta and Noki races. Super Mario Galaxy introduced Princess Rosalina and the Lumas. Both Bowser Jr. and Rosalina have since debuted in the Super Smash Bros. series along with the stages from their respective games!

Audiovisual

Super Mario 3D All-Stars features a visual upgrade to each released title. But more than that, it speaks echoes for Super Mario Galaxy’s 1080p upgrade. While I have seen the title played on the Dolphin emulator years ago, I cannot stress enough that Nintendo should have developed the Wii as an HD console. Super Mario Galaxy was an absolutely beautiful work of art, from its animations to its backgrounds, and still managed to impress even despite its home console’s limitations at the time.

I enjoyed the various sound effects of each game and I feel Mario games always have the most memorable jingles. All games feature memorable and catchy soundtracks that perfectly fit the theme of their respective worlds.

While we’re on the subject of sound, let’s not talk about Sunshine’s voice acting.

With that being said, all three Mario titles feature compositions by veteran Nintendo composer, Koji Kondo as well as Shinobu Nagata in Super Mario Sunshine. However, Kondo composed along with Mahito Yokota and the Mario Galaxy Orchestra in the Super Mario Galaxy soundtrack. Featuring a full orchestral soundtrack, Galaxy pushed the limits of both Nintendo and the Mario series to deliver an epic, unforgettable soundtrack.

Gameplay

All three titles feature glorious 3D platforming action. However, there’s something to say about all of them. For better or for worse, each one has something notable to offer.

Super Mario 64 was the first to feature full-on 3D platforming action. Granted, this means some of the movement and camera control is a bit stiff. I’m not fond of Tick Tock Clock at all. And I found several Stars to be annoying, like 100 Coins in Rainbow Ride or the work elevator in Hazy Maze Cave.

Fun Fact: Tick Tock Clock was completely redone in the Super Mario 64 DS remake.

Super Mario Sunshine was the black sheep, however, While the controls felt smoother, Nintendo added the new FLUDD mechanic to wash away slime and give Mario new abilities. Unfortunately, the title fell flat on its face thanks to a terrible camera, poor physics on slopes, and numerous tedious stage designs. All of these culminated into Super Mario Sunshine becoming a less-than-stellar title that ended up much more frustrating than enjoyable.

These stages are no bueno.

Finally, Super Mario Galaxy offered a complete 180 from Sunshine. In doing so, Nintendo created a fantastic and polished adventure. Smooth controls, great controls, and new concepts featured Mario defying gravity in numerous stages. Galaxy’s creative stage designs went above-and-beyond anything Nintendo had accomplished since and created an enjoyable masterpiece that’s smooth and easy to control. Plus it offered a solid challenge for players of all skill levels.

Galaxy offered challenges such as Daredevil Comets which made you clear the stage without getting hit.

Overview

First off, Super Mario 64 remains a defining classic 25 years after its release. It’s still an upper-level Mario title that brings forth some creative exploration elements. It’s funny to note how some elements, like riding Koopa Shells underwater, were only briefly touched on but never fully developed until Super Mario Galaxy. Even in spite of a few hazardous camera angles or the wall-jumping for Blue Coins to get 100 Coins in Rainbow Ride, Super Mario 64’s problems were few and far in between. I’d give it a 9/10 overall.

Super Mario Sunshine, unfortunately, created more despair than joy. The happy memories I had playing this at age 14-15 were clouded by the pretty visuals, easy controls, great music, and charming character design. Unfortunately, the Secret Stages aren’t just challenging but incredibly faulty as well. Whether you’re falling through platforms or the camera angle screws you over, they weren’t implemented with polish thanks to the title being rushed.

On the bright side, the open-world concept did give rise to an indeed stellar Mario title: Super Mario Odyssey. Unlike Odyssey, however, I have to give Super Mario Sunshine a 5/10. I wouldn’t play this title unless you were cautioned about what you were getting into first.

ACT Super Mario Sunshine Chuckster
No.

Finally, Super Mario Galaxy is a title I cannot say enough good things about. It’s such a beautiful little masterpiece that I remember how much fun I had with it in 2007 when it first came out. Whether you’re playing handheld or on TV, it controls surprisingly well. Even the motion controls for catching Star Bits aren’t a problem. While it might not be as easy as the Wii remote at first, on the bright side, you don’t have to worry about anything obscuring the sensor anymore either. Moreover, it’s just an inherently fun game.

I think my only real gripe with Galaxy is how they add Luigi after you beat the game with 120 Stars. You’re basically playing the exact same game again. Your only reward, once you collect all the stars, is honestly minimal and not really worth it. Unless you’re really eager to replay the game, I would say one run is enough to satisfy completion.

Can’t say I really care.

As much as I loved Galaxy, I honestly believe Galaxy 2 managed to surpass it in several ways. If I could, I would replace Sunshine and add Galaxy 2 to this collection instead. I give Galaxy a 10/10 for being one of the most enjoyable experiences that I forgot how much I loved 14 years later.

Final Thoughts

Keep in mind that Super Mario 3D All-Stars will only be available for retail and digital purchase until March 31st. However, don’t fret! You will almost certainly find used copies in GameStop as well as on eBay and other websites. After all, it’s not much different than what Nintendo used to do with promotional releases like The Legend of Zelda: Ocarina of Time and The Legend of Zelda Collection’s Edition for GameCube. While these promo titles should be available for as long as any other, it’s a shame Nintendo will discontinue them like some Disney Vault property instead.

These are great games well worth their place on the Switch and I would be remiss if I said to skip them just because you played them before. I would only say this if you already have the consoles to play these titles on and the handheld adaptability does not interest you. Otherwise, I recommend picking up Super Mario 3D All-Stars if you seek a quality title like Super Mario 64 and Super Mario Galaxy.

Be sure to follow us on our social media links below for our upcoming reviews and features at AllCoolThings. Until next time!

Super Mario 3D World: Nintendo introduces Bowser’s Fury in a new trailer for Switch.

Earlier today, Nintendo unveiled their latest trailer for Super Mario 3D World + Bowser’s Fury. While Super Mario 3D World, a port of the 2013 Nintendo Wii U title, was showcased last year, Nintendo has now featured Bowser’s Fury mode. This new campaign seems to feature an open-world structure and all-new challenges for players while accompanied by Bowser Jr.

Bowser’s Fury seems to show a new, powerful form of Bowser. Fans of past Mario games know of Bowser’s ability to grow into a giant. That also extends to the Smash Bros. series where Bowser can become Giga Bowser. However, this new form is a darker, spikier, and more menacing form of Bowser. Not to mention it’s not often you hear a symphonic metal track playing in a Mario game.

The Bowser’s Fury campaign also features new goals such as collecting Cat icon medals, enemies like Cat Piranha Plants, and even features Bowser Jr’s Magic Paintbrush from Super Mario Sunshine return.

What makes Super Mario 3D World charming?

Super Mario 3D World spawned from its 3DS predecessor, Super Mario 3D Land, while making a number of improvements to the formula. It takes the 4-player co-op of New Super Mario Bros., adds Peach as a playable character, and is designed by the team behind the Super Mario Galaxy titles. Peach’s addition marks the first time she’s been playable in a mainline Mario title since Super Mario Bros. 2.

Another reference to Super Mario Bros. 2.

The stage design in 3D World is nothing short of perfect. There’s a stage dedicated to Super Mario Kart, a snow stage where you can wear a Goomba’s Shoe variant with skates, and even explore a Boo Mansion with a haunting filter. Every stage in the game caters to 1 to 4 players without sacrificing mobility, pacing, or design choices that could compromise the enjoyment based on the player count.

The lush visuals, stellar level design, and enemy variety, awesome soundtrack, boss battles, and powerups offer some of the single best gameplay in a Nintendo title to date. The multiple suits, including Tanooki, Cat, Boomerang, and even Gold Cat, bring back the days of hunting down suits in Super Mario Bros. 3!

The release of this software on Nintendo’s failed Wii U console does not do the software justice. As with past Wii U hits before it, this amazing title finally finds its way home on Nintendo’s Switch. Every attention to detail, from the controls to the secrets, were polished with the finest care and made the game enjoyable from start to finish and beyond.

With that being said, I would daresay that it was the best game on the console. As such, this upcoming release should be missed by absolutely no one. If you were a fan of Super Mario Galaxy, I cannot stress this enough: You will absolutely adore 3D World.

I assure you the soundtrack is just as good as in the Galaxy titles.

Release Date

Super Mario 3D World comes to Nintendo Switch on February 12, 2021. You can preorder the title from retailers as well as the Nintendo eShop. Nintendo is also releasing a specially themed Mario edition Switch releasing on the same day.

Also, be sure to check out these Cat Mario and Cat Peach amiibos coming out on the game’s release date!

Follow us on our social media links below. Be sure to keep up with us as we update you with the latest info on Super Mario 3D World + Bowser’s Fury!

The Game Corner – What Are You Playing? Week of 1/4/21

ACT Game Corner 1/1/21

Welcome to the new year! Now that we finally left 2020 behind, we’re looking forward to a much brighter and better year! With that being said, welcome to the Game Corner!

ACT Pokemon Game Corner

What is the Game Corner?

Named after the Pokemon series’ casino, the Game Corner is a column where I cover my gaming backlog. I’ll also include activities in the games I regularly play, such as Fire Emblem Heroes and Super Smash Bros. Ultimate. If you’re fond of JRPGs, Nintendo series, PlayStation hits, and a hint of fighting games, you came to the right place!

We encourage you to share your backlogs with us in the replies as well. Hopefully, this column will give you some ideas on what to add to your backlog. If you’re looking for new games to play, you might find something you like!

Super Mario 3D All-Stars

ACT Super Mario 64

Yep, I did it. I cleared Super Mario 64 with 120 Stars. I’m no stranger to this game and I got into it when it came out on the Nintendo 64 back in 1996! I’ve cleared through this game many times to include on the DS with 150 Stars! Despite being many years since I’ve last played through this game, though, it’s a blast to play no matter how many times I replay it.

Surprisingly, as well as it’s held up, it’s become easier to identify some of the design flaws in the game. Perhaps it’s because Super Mario Galaxy spoiled us. But when it comes to finding 100 coins, redoing a long mission because of a death and no checkpoint, or clearing Tick-Tock Clock, some of the missions were actually frustrating! It’s one thing for Mario to be challenging but when you have to go all the way back through the Hazy-Maze Elevator because you feel once, it admittedly becomes tedious.

ACT Super Mario 64 Tick Tock Clock
Tick Tock Clock was heavily redesigned in the DS remake. The level design was much more tolerable.

Still, I gotta say it was hard to put down even today. As long as my backlog is, I’m honestly surprised I decided to stick with 64 till the end and clear it over the last week. Believe it or not, going over some of the 3D platformers I’ve played in my life, I can’t say I’ve played one better from a series that wasn’t Mario. 64 isn’t just revolutionary but a polished monument to some of the best and most enjoyable gaming experiences imaginable.

ACT Super Mario 64 low-poly
Did you know that Mario’s model becomes low-polygon when the camera zooms away from him?

Judgment

ACT Judgment Yagami Kaito

Ah, good old Yakuza. The franchise that received a huge boom in the mid-late 2010s thanks to Yakuza 0, Sega’s been a master at marketing this title. The Yakuza series is known for its hilarious, serious, and clever writing, combining strong storytelling with over-the-top humor. Any fan of shonen anime and Japanese culture will fall in love with Yakuza. It’s got those Fist of the North Star and Jojo vibes in combat with just a hint of pro wrestling.

The beat ’em up gameplay in Judgment is just as smooth and fluid as the Yakuza series could possibly deliver. This spin-off, however, also features a murder mystery. You’ll be solving puzzles, searching for clues, and even defending people in court just like in Ace Attorney. I also like the streamlined sub-quests which are now featured on corkboards for you to pick at.

Look. No touch!

Yagami’s truly a likable protagonist and Kaito’s an amazing side-kick, you could say! They differ from the series’ protagonist, Kiryu Kazuma, in many ways with Yagami being a little more coolheaded and Kaito being a little more cocky. Now that I’m on Chapter 9 I feel like I’m just a bit over halfway through the game at 30 hours.

Having beaten Yakuza 0, Kiwami, Kiwami 2, and Fist of the North Star: Lost Paradise, I look forward to continuing my journey once I clear Judgment. I’ll play through Yakuza Remastered Collection, Yakuza 6, and finally, get to try Like a Dragon once I’m through.

Super Smash Bros. Ultimate

Believe it or not, I’m still on the grind here. Still playing competitively, I find it hard to put Smash down. Even in an era without offline tournaments, I cannot put down my favorite game. I just gotta keep practicing for that time the tournaments return.

I’m still learning new things with Terry, Mario, Cloud, Chrom, Roy, and others. I honestly just love learning multiple characters. Even though in all practicality, you’re supposed to keep a small character pool in tournaments, it’s incredibly hard not to want to play more than a small handful of 78 characters. I even dabbled a bit with Sephiroth when he came out. Unfortunately, his zoning playstyle really isn’t for me and I just found Cloud to be more enjoyable personally.

I found a new YouTube channel, called 1437 Ultimate, with some sick plays by other top players. I’m already getting some inspiration from Zenyou’s Mario. If I find any more goodies, I’ll be sure to include them in my next column!

Fire Emblem Heroes

As always, I’m logging into my only gacha game regularly. I love Fire Emblem Heroes too much not to play it and care too little about other gacha to play anything else. I don’t even follow the meta anymore. I just look up guides on Gamepress, build my characters optimally, and send them out into Abyssal Maps. Don’t get me started on Aether Raids either.

Duma’s Abyssal stage. I still cannot beat this effing map.

Been running Fallen Ike, Brave Dimitri, Peony, and Brave Camilla lately. Unfortunately, I ran into a roadblock trying to conquer Abyssal Duma. Yet one switch from Camilla to Brave Claude and, within two tries, I clobbered that map like it was nothing. You gotta adapt to your changes and when you see a map full of fliers it’s time to get the bow out.

The new year banner is coming so I’m looking forward to that. Much as I would love a summer banner of the Ljosalfheim faeries, this gracious New Year banner gives them beautiful kimonos to wear and fly around in. However, I can’t say I’m ready to commit to the New Year’s banner when I could still possibly get Winter Sothis and Winter Fae. Just maybe!

The Legend of Zelda: Twilight Princess HD

That’s right. I’m back to playing an old favorite Zelda title. Having beaten it on Wii (2006) and the GameCube years later, I had to pick up the HD remaster. One thing that drove me to this release was the addition of a harder difficulty.

Barring A Link Between Worlds, I’ve never been a fan of the Hero Mode difficulty in Wind Waker HD or this one either. However, with the use of the Ganondorf amiibo, I could boost enemy damage x2 and still collect hearts in the field. Unfortunately, I have to use my amiibo every time I load up the game.

I’m at the Lakebed Temple now which is the Water Temple of the game but on steroids. For those unaware, the Water Temple in Ocarina of Time was infamously difficult the first time we played through. Lakebed Temple is that but even bigger and more intimidating. That being said, I’m looking forward to getting this one over with.

Despite how much I enjoy this game, I always thought it fell short of the N64 classics, Ocarina of Time and Majora’s Mask. A large part of that reason was due to how easy combat was. Enemies dealt 1/4 heart of damage and you could get by them without even trying.

While the HD version’s difficulty gives me the incentive to beat the game, I have little doubt that Nintendo will release this game for Switch as part of this year’s celebration, Maybe we’ll see Twilight Princess and Wind Waker as part of Zelda 35th Anniversary. In the meantime, I’ll see if I can use the Wolf Link amiibo to help me with the DLC in Breath of the Wild.

Wrap-up

Well, here’s hoping I can clear Judgment before the next Game Corner. It’s probably around 60 hours and I’m doing side-cases like mad. Eventually, I do want to finally start my copies of Nioh 2 and Ghost of Tsushima, both of which I’ve heard nothing but fantastic things about. But I’m also trying to be good and not scatter off to too many games at once. I say this as I haven’t touched my half-finished copies of Final Fantasy XV and Final Fantasy VII Remake in weeks.

Share with us what you’re playing in the replies below. Stay tuned with us for next time’s Game Corner. And finally, be sure to follow us on our social media links below. Happy New Year, everyone!

5 Best Switch Games to Play with Friends During the Holidays.

With the holidays here in full bloom, now’s as good a time as any to look at the best choices to play games with your friends. While you’re quarantining at home and want to play online, or offline, you’ll find a number of choices you can enjoy. If you have family to play with at home or you’re hanging out with friends for a day, you’ll find a few games here, older and newer alike, which will certainly add to the mood!

Unfortunately, the release of Super Mario 3D World + Bowser’s Fury just can’t come soon enough. Until Nintendo releases this magnificent 3D platformer on the Switch, check out these 5 games that you’ll definitely want to spend time playing your friends with during the holidays.

Bloodstained: Curse of the Moon 2

This 8-bit retro Castlevania throwback offers 2-player co-op with 4 playable characters in the initial playthrough and even more when unlocked. Players can change to any character as well as play as a clone of the main character, Zangetsu.

The co-op gameplay in Bloodstained plays well despite the otherwise classic stiff 8-bit controls. Also, the levels pace themselves well, and you’ll certainly get a strong challenge out of it if that’s what you’re seeking. You can also set it to Casual if you’re just having fun with the game.

Hyrule Warriors: Age of Calamity

What makes Hyrule Warriors: Age of Calamity special is that it’s the prequel to the beloved 2017 title, The Legend of Zelda: Breath of the Wild. More than that, however, this Musou title features fast-paced hack-and-slash action with an epic metal soundtrack.

It’s quick and easy to pick up and play. Pick your favorite Zelda characters, join up with a friend, and get ready to clear missions as you take out hundreds of enemies at a time.

Streets of Rage 4

The long-awaited return of this beat ’em up franchise appears on Nintendo Switch with online and offline co-op play. Offline play can support up to 4 players while online can support 2. Streets of Rage 2 is often heralded as the best beat ’em up in existence and Streets of Rage 4 carries that legacy to a T.

With its gorgeous new hand-drawn artwork, the catchy soundtrack and hard-hitting action evolve with a new combo system. Nothing feels quite as bonding as helping your friend dish out damage to enemies in a combo strung from what you might see in a fighting game. Streets of Rage 4 is one of the most ideal titles to add to your library if you love a fresh take on a 2D classic in one of the best co-op games of the past decade.

Mario Kart 8 Deluxe

Mario Kart remains an irreplaceable part of multiplayer gaming and fun. 6 years after the original MK8 released on Wii U, Mario Kart 8 Deluxe still maintains itself as the best-selling Switch title. Featuring over 40 tracks, Battle Mode, and a ton of racers and customization options, the fun never ends.

Mario Kart 8 Deluxe is the ultimate racing experience. It’s a thoroughly polished title without a single bad track in the game. Every single track feels incredibly fun with gorgeous visuals and some of the most catchy music heard in a Nintendo title. Whether you want to race or battle, you can play against friends or even join up in Team Battle online or offline, handheld or on TV screen. This should not be missed by anyone.

Super Smash Bros. Ultimate

Smash Bros. is as flexible as Mario Kart when it comes to the number of ways you can play the game. You can join up with a friend in Classic Mode co-op and take out CPU enemies together. You can also join up with a friend online, or offline, for some doubles action (2v2). You can even play offline with a group of friends and enjoy some Squad-Strike as teams or using multiple characters. Plus you can also try Home-Run Contest when you want a slight change of pace.

Whether you’re teaming up or competing against your friends, items on or off, the fun never ends with Smash Bros. It’s hard to keep track of the time and makes for the ultimate party experience.

How Nintendo Discontinuing the 3DS Will Impact the Future of Video Games.

Nintendo recently discontinued the 3DS. Earlier this week, the handheld, which debuted in 2011 and succeeded the Nintendo DS, was officially placed out of production. While the Nintendo 3DS garnered two re-releases – the 3DS XL and New 3DS XL – all variations of the system enjoyed nearly a decade of bringing some of the best games in history to players worldwide.

The discontinuation of the 3DS, however, will leave an impact on gaming as a whole. Simply put, this means that games that rely on dual-screens will be difficult to re-release in the future. While Nintendo did their math and surely came to the right conclusion to press forward without the 3DS, fans may wonder how Nintendo will ever bring them back onto the Switch and beyond.

Furthermore, in 2020, without a second system for Nintendo to support, during the COVID era, scant first-party releases may have negatively impacted the company’s reputation and certainly the Switch’s 2020 as a whole. While Nintendo is no stranger to year-long droughts with the Wii and Wii U, this is the first time they’ve supported only a single console since the early years of the NES. Overall, the end of the 3DS, for better or for worse, came with a number of consequences.

Retrospective: Best Games on the 3DS

Nintendo’s 3DS offered some fantastic games on the 3DS. For starters, The Legend of Zelda: A Link Between Worlds was the sequel to the beloved SNES title, The Legend of Zelda: A Link to the Past. Fire Emblem: Awakening was the Fire Emblem series’ return to form and succeeded in putting the series on the map in the west.

3DS also featured some wonderful experiences to include from Masahiro Sakurai and his company, Sora. Super Smash Bros. for Nintendo 3DS made its handheld debut. Ultimately, the title would be short-lived in favor of the console release on Wii U, which was better from a competitive standpoint. However, prior to Smash, Kid Icarus: Uprising revived the Kid Icarus series from a 25-year slumber and offered a fantastic touch-screen experience.

The 3DS offered visual novels and puzzle games, like Ace Attorney, Professor Layton, and Zero Escape, all of which have yet to appear on the Switch. Furthermore, Kirby Triple Deluxe, Kirby Planet Robobot, New Super Mario Bros. 2, Shantae and the Pirate’s Curse, and Metroid: Samus Returned offered some of the best quality 2D experiences in handheld gaming.

Anyone who enjoys fun party games would get an easy pick-up-and-play experience from Rhythm Heaven Megamix and WarioWare Gold. Plus anyone who wanted JRPG action would find Pokemon, Bravely Second, Mario & Luigi: Bowser’s Inside Story, and Dragon Quest VIII to be quite endearing titles. Finally, in the minds of many players, Animal Crossing: New Leaf remains synonymous with the handheld.

Re-releases

Games like Kid Icarus: Uprising rely entirely on the touch screen for movement. Many other games used the two screens for a touch-screen inventory setting or a map display. Depending on the game, this ranged from a convenience to a necessity.

Some games, such as Zero Escape: Virtue’s Last Reward, came to PS Vita which didn’t feature a second screen. The UI was placed similarly but anyone could access the menu from a separate in-game screen. Many games can be played like this and don’t require a second screen to be played. Sushi Striker: The Way of Sushido was released for both 3DS and Switch. Unfortunately, the Switch version was vastly inferior to the former simply because the 3DS’ dual screens and touch-screen interface, with a stylus, made the game much easier to play.

Nintendo already has a history of locking up some of their popular titles away in their vault, such as F-Zero GX, which never see the light of day since their initial release. They don’t really need the excuse of having to rework controls for conventional screens or reworking a game’s UI to not re-release a game. Most likely, any game that needed reworking of any sort would be remastered onto the Nintendo Switch.

However, bold to assume, number one, that Nintendo has any interest in re-releasing their 3DS titles to begin with. Secondly, unlike single-screen ports, like Game Boy Advance titles, they can’t just be simply re-released. It’s because of the system they were built on that they need to be remastered or even rebuilt from the ground up. Let alone having to remaster each game, it’s entirely unlikely Nintendo has any interest in ever re-releasing these titles.

The “third pillar”

The 3DS was initially said to be supported alongside Nintendo Switch. However, any gaming forum-goer from the mid-2000s could tell you what Nintendo was planning to do from the beginning. The 3DS was meant to be a fall-back option in case the Switch somehow backfired.

Nintendo already used this strategy back in the days of the GameCube and Game Boy Advance. When the DS came out in 2004, Nintendo urged that the DS wasn’t the successor to the DS but rather a third pillar. This meant it would be a new branch of system that fans could enjoy.

However, the visual upgrades and new buttons all but indicated that Nintendo had planned to make the DS the Game Boy Advance’s successor. But with the picky nature of the gaming industry’s fanbase, Nintendo prepared the possible scenario that the DS would never catch on and could still rely on the Game Boy Advance’s single-screens. Sure enough, once the DS caught on, Nintendo prepared to discontinue the Game Boy Advance and move all development onto the DS.

Final Fantasy VI Advance (2007) was the last major Game Boy Advance release.

No second system.

As mentioned earlier, Nintendo has seen its rough years. They’ve maintained a horrible history of going through lengthy droughts on the Wii and Wii U. These two consoles were meant to bring in a broader audience. Ultimately, their inability to keep up with PlayStation and Xbox’s superior specs alienated third-party developers from bringing their best games onto the Wii and Wii U. On the flipside, they chose to develop for the Nintendo’s handhelds instead.

However, when Nintendo chose to release the Switch as a viable system, developers once again felt invited to develop hit titles for all systems including the Switch. Games like Mortal Kombat 11, Team Sonic Racing, Crash Team Racing, and Dragon Ball FighterZ found their way to the Nintendo Switch. As such, the console has proven viable for both home use and portable.

Unfortunately, COVID meant 2020 would be a dry year for Nintendo releases. While it seemed all but certain that E3 being canceled meant no Nintendo Direct, nobody was prepared for the dreadful lack of releases coming from the Nintendo. This year’s Nintendo Direct choices have revolved almost exclusively around third-party and indie developers. Even for DS/3DS fans who went to handheld for more games, this has left quite an impact.

Save for the Nintendo Direct Mini which introduced Paper Mario: The Origami King, Nintendo has next to nothing new to show for the upcoming year. Save for Hyrule Warriors: Age of Calamity, they’ve remained quiet on development of The Legend of Zelda: Breath of the Wild 2, Metroid Prime 4, and anything else that could possibly be in development.

The upcoming Hyrule Warriors: Age of Calamity will be developed by Omega Force.

Where are the games?

Mario’s getting his time to shine thanks to the recently released Super Mario 3D All-Stars. The compilation title upscale three of Mario’s greatest hits into HD for Nintendo Switch. Nintendo is also releasing not only the much-wanted Super Mario 3D World Wii U title to the Switch but is also including a new campaign called Bowser’s Fury. This brings fantastic news to both the Wii U fans of 3D World as well as Mario fans who never played one of the greatest games in the series’ history.

However, it also goes to show that Nintendo has not had a string of successful first-party releases throughout the year. Outside of Animal Crossing and the Xenoblade remaster, this has been the driest year for Nintendo since the mid-2010s.

The reason this is important is because, while many players remember those droughts, the DS and 3DS offered something more to players. In addition to third-party developers supporting the handheld systems, Nintendo released plenty of games across the worst years, like Kirby, Zelda, Mario, Rhythm Heaven, and Pokémon. The handheld systems offered an alternative for high-quality games without the budget of a home console game. This meant faster production, more releases, and successful all-round years. Unfortunately, without a second system supporting Nintendo, this is the first time their fans have had to endure a quiet year from the company.

Final Thoughts

Nintendo made the right call by discontinuing the 3DS altogether. They’ve successfully upgraded from the 240p screens to a gorgeous HD experience that can be played at home or on the go. However, anyone who saw the DS succeed the Game Boy Advance already knew that Nintendo would plan to do the same with the Switch in due time. The 3DS offered nearly a decade of enjoyable games before running out its lifespan. Owners of the 3DS would be wise not to sell their systems in case they want to go back and enjoy these classics. Also, the 3DS XL fits much better in the palms than the Nintendo Switch ever will.

Switch Lite owners get a dedicated handheld experience. That is if they’re not playing JoyCon titles or Smash Bros. competitively.

Between the unique nature of the dual-screened handhelds and Nintendo’s unwillingness to re-release a number of their classic titles, for any reason possible, it’s unlikely we’ll see the likes of A Link Between Worlds again for a long time. People who emulate games on their computers will not only have no problem playing these games but get to enjoy the 4K upgrade as well.

Given the Nintendo Switch’s success, its current library, and its viability as a console-hybrid handheld, it was only a matter of time before it succeeded the 3DS. At the end of the day, the quality of a game isn’t determined by the number of screens you play it on. The DS and 3DS offered unique experiences with some fantastic games. But they weren’t going to be around forever and that’s completely understandable.

Rather, the bigger concern is once again addressing Nintendo’s stubbornness to ever re-release the titles. If re-releasing 3DS titles ever became a possibility, Nintendo would at least have to start by re-releasing their Game Boy Advance and DS games outside of the Wii U eShop. Whether they ever remaster their titles or not, it’s definitely worth holding onto your 3DS. If you never owned one but are interested in trying these classic games, and you’re not emulating, it might be best to grab a New Nintendo 3DS XL now before they start going for absurd prices on the internet.