Ghosts ‘n Goblins Resurrection: New to the Series? Here’s a Quick Primer to Get You Started!

Capcom is set to release their upcoming platformer, Ghosts ‘n Goblins Resurrection, for the Nintendo Switch next month. First debuting at The Game Awards 2020, the upcoming title marks the first entry in over a decade. Known for its brutal and punishing difficulty, the Ghosts ‘n Goblins series continues to charm players with its soundtracks and monster designs.

This series features you playing as Sir Arthur, a knight who must rescue the Princess from the demons of hell. These hordes of monsters take many forms with some surprisingly twisted and terrifying for such a bright and colorful game. The end of each game features a showdown against the demon lord which usually comes from Biblical and mythical origins, such as Samael and Astaroth.

Much like Konami’s Castlevania, the series features a gothic horror approach albeit a bit more colorful and less bloody. Arthur can also equip different weapons which include throwing daggers and even firebombs which act like the series’ own Holy Water. 2D side-scrolling aficionados will immediately feel at home playing this title.

Did You Say Hard?

Yes, I did say this game is hard. It’s a daunting and unforgiving series dating back to the original Ghosts ‘n Goblins release in the mid-80s. Arthur can only take two hits before he’s reduced to a pile of bones.

Fear not because later titles, like Super Ghouls ‘n Ghosts for SNES, offered easier difficulty levels and extra lives. For the unsuspecting player, though, Normal will rip them to shreds on just the first stage. Though, coming from Super Ghouls ‘n Ghosts, I can safely tell you that it is the hardest stage in the game before the final. The rest are moderately difficult but not spawn-zombies-in-your-face difficult. You can learn more about the difficulty settings and new modes here.

I’m not going to say something outlandish like “Ghosts ‘n Goblins is the Dark Souls of 2D platformers” even though that wouldn’t be far from the contextual truth. The series is, in fact, soul-crushing at times. Fortunately, Super Ghouls ‘n Ghosts for SNES is quite fair in that it punishes your mistakes but rewards good play. It comes down to more than just stage memorization. Your reflexes, proper item choosing, and your ability to time your jumps carefully will reward your play in time.

Can I just say that I adore Shinkiro‘s art?

Curious About Trying the Series Before Ghosts ‘n Goblins Resurrection?

If you own a Switch and have an online subscription, you have access to the NES and SNES libraries. As such, you can try Ghosts ‘n Goblins for NES and Super Ghouls ‘n Ghosts for SNES. Unless Switch ever adds a Sega Genesis library ala the Virtual Console from past Nintendo consoles, you might have to emulate to get Ghouls ‘n Ghosts.

Sony’s PlayStation Portable also featured Ultimate Ghosts ‘n Goblins which released in 2006. This was the first rebirth of the series before its long slumber. This title also added easier difficulties.

With that being said, I only recommend Ghosts ‘n Goblins on NES if you’re a complete masochist. You do not have a double jump and movement is much stiffer. If you want to play a quality platformer, then I strongly recommend Super Ghouls ‘n Ghosts on SNES. It’s an enjoyable game with some great music and a reasonably difficult challenge for platforming enthusiasts. Don’t feel bad if you’re new to the series and want to try an easy difficulty either.

Brief Timeline of the Series

If you’re interested in the release order, take a look here!

Ghosts ‘n Goblins came out in the Arcades in 1985 and NES in 1986. Known for its tremendously difficult platforming action, the series would kickoff with Arthur rescuing the Princess from the clutches of the demon Astaroth.

Ghouls ‘n Ghosts debuted on Arcade machines in 1988. The sequel to Ghosts ‘n Goblins actually featured a backstory of a demonic genocide to include the life of the Princess. While ported on multiple systems, Ghouls ‘n Ghosts is perhaps best known for appearing on the Sega Genesis.

Super Ghouls ‘n Ghosts came out on SNES in 1991. This key title featured quality-of-life improvements to control, giving Arthur a double jump, and began to round out the difficulty. The title received a Game Boy Advance port in 2002 as well featuring new level designs.

Ultimate Ghosts ‘n Goblins is the first reboot of the series. Not affiliated as a direct sequel to any game, Ultimate Ghosts ‘n Goblins brought the series to PSP in 2006. This version brought new difficulty modes which affected level designs. Plus it featured a new equipping system allowing Arthur to store his weapons. The title received a Japanese-exclusive re-release as well.

Capcom releaesed the ever rare Makaimura for Wonderswan in the 90s as well as two mobile apps, titled Gold Knights, for mobile devices. The series also spun-off into titles such as Gargolye’s Quest. This culminated into the popular SNES title, Demon’s Crest. Additionally, Capcom also developed the Maximo titles for PS2, a sister series which took the formula into 3D.

Final Thoughts

I’m eager to try Ghosts ‘n Goblins Resurrection. I feel Switch has been hurting for games over the past year and Capcom’s helping inject some life (and death) into the library. Plus nothing feels quite as good as seeing an old franchise revived once more. We haven’t seen Arthur since his inclusion in Marvel vs. Capcom Infinite.

But Infinite is ugly so we’ll show you Marvel vs. Capcom 3 instead.

Capcom will also release Capcom Arcade Stadium for Nintendo Switch in February. This title will feature 32 Capcom classics including Ghosts ‘n Goblins and Super Street Fighter II Turbo. You can also choose to buy them in bundles instead of the whole game at once.

ACT Capcom Arcade Stadium

Ghosts ‘n Goblins Resurrection will come out for Nintendo Switch on February 25, 2021. Within a month away, you may want to check out Super Ghouls ‘n Ghosts and see what the fuss is about. Be sure to follow our social media channels below for our latest gaming content!

Until next time!

Bravely Default II: Demo Overview and Preview.

With February around the corner, Square-Enix is primed to release their latest JRPG, Bravely Default II. With the visuals and gameplay of an older Final Fantasy title, Bravely Default II features the Job system allowing players to change the classes of their party members. The newest demo offers you up to 5 hours to clear two bosses in the game’s Chapter 1.

Last year, Square-Enix offered players a brief demo for Bravely Default II. The first build also came with a feedback survey. The newest demo incorporates much of that feedback along with a bit more gameplay to enjoy.

What to Expect from the Bravely Default II Demo.

If you have yet to try it, Bravely Default II will take place in Chapter 1. The game will offer you the four protagonists off the bat: Seth, Gloria, Elvis, and Adelle. Each one comes pre-equipped with one of the early-game classes, such as Vanguard, Black Mage, White Mage, and Monk.

Adelle’s name sounds like the name of a sorceress from Final Fantasy VIII, Adel. Bravely Default’s Edea was also named after a sorceress from the same game.

You’ll garner one new Asterisk, or class-change, before the end of the demo: Bard. This performing art will be used to buff your allies’ stats. You can also make it your default class, thus leveling it up, or as a sub-class. It’s entirely up to you on how you want to approach it.

In my experience, I found the demo to be fairly challenging. The new weight system means I can’t stack defense equipment on my party members and need to balance out what to give them. I ended up losing several times to the second boss, Anihal, the Beastmaster asterisk, before preparing once again in the shop with more items and better equips. Thankfully, this forgiving title gives you Teleport stones to warp out of dungeons and even warp points to move closer to the boss fight when you return.

For Newcomers to Bravely.

Bravely Default II comes from the titles that predated it on Nintendo 3DS: Bravely Default and Bravely Second. The first title came out in 2014 and offered one of the greatest soundtracks on the system’s library. If you’re familiar with composer, REVO, he composed the opening theme songs of Attack on Titan and Sailor Moon Crystal.

Bravely Second came out on 3DS in 2016. The direct sequel to Bravely Default followed the tales of the four heroes with two of them being main party members alongside new characters. Unfortunately, Bravely Second had both cast another writer and a different composer, Ryo, who’s known for the second opening theme of the anime, Fire Force.

Despite these changes, I found Bravely Second to be superior to its predecessor in a number of ways. While the title never quite became as successful overall, the gameplay quality-of-life improvements included stacking battles for EXP, balancing several classes, and removing a dreaded time loop of sorts that plagued the second half of Bravely Default.

Even with its glorious references to Puella Magi: Madoka Magica and Fullmetal Alchemist, Bravely Second was a standalone JRPG that could rank among the best on the 3DS. It astonished me to see the developer of the game apologizing for his past work due to its lackluster success. It explains my confusion for why this title wasn’t called “Bravely Third” and as such, I stand with fans when I say Bravely Second doesn’t warrant an apology.

However, after Bravely Second, the development team created Octopath Traveler on Nintendo Switch. This highly successful sprite-based HD-2D JRPG became an instant hit and one of the console’s best games. Following this act, it’s also great to see Tomoya Asano’s team working on the Bravely series once more.

Final Thoughts

I’m excited to try the final version of the game. While Bravely Default had its heart in the right place, I was a huge fan of Team Asano’s later works. Bravely Default II will join up the Nintendo Switch’s stellar lineup of JRPGs. Among them include Dragon Quest XI S, Fire Emblem: Three Houses, Xenoblade Chronicles, Pokemon Sword and Shield, and the studio’s past work, Octopath Traveler.

Bravely Default II will come out for Nintendo Switch on February 26, 2021. Be sure to try the demo if you haven’t already. Finally, be sure to follow us on our social media channels below for our next batch of gaming content.

Until next time!

Resident Evil Village Preview: New Details on Trailer, Demo, and Alluring Antagonists.

Earlier this month, Capcom unveiled their Resident Evil Showcase. This presentation featured several new ways to celebrate the 25th anniversary of the Resident Evil survival horror series. But moreover, they showcased a new trailer for Resident Evil Village as well as a PS5-exclusive demo. Prior to the game’s release, Capcom will release a new demo for all platforms featuring the title.

One of the biggest eyecatchers involves the new villains featured in the demo. Among them include Lady Alcina Dimitrescu, an 8 ft. tall voluptuous woman with a vampire complex. Aiding her are three girls, dressed in black, which are presumed to be her daughters. Needless to say, the internet quickly became smitten with her.

“Welcome to the family, son.”

What we know about the trailer features a castle similarly to Resident Evil 4. Moreover, much of the setup features a sort of gothic atmosphere as the women chasing you around seek your blood. As such, you will find pools of blood within the catacombs.

What to Expect from Resident Evil Village.

Resident Evil Village is romanized as “VIII,” indicating this is also Resident Evil 8. As such, it is the direct sequel to Resident Evil 7. Featuring RE7’s protagonist, Ethan Winters, his wife Mia Winters goes missing once more. He must also rescue their newborn daughter, Rosemary, from their kidnappers.

The first-person view returns from Resident Evil 7. It will also feature an inventory setup akin to Resident Evil 4. Additionally, a merchant will appear to sell you wares.

Capcom released a PlayStation 5-exclusive demo called Maiden. This roughly 20-minute demo features you playing as an unknown protagonist attempting to escape the jail beneath the castle. It will introduce you to the basic mechanics of the game.

Additionally, Capcom revealed a new multiplayer title. Tiled RE: Verse, this will feature major characters from across the series duking it out in free-for-all gunfire. While Capcom received lukewarm reception for releasing Resistance alongside the Resident Evil 3 remake, this title will also be released alongside Village.

Final Thoughts

I can’t say I’m not excited for Resident Evil Village. I adored Resident Evil 7 and found it to be one of the best games I ever played. I strongly recommend it to everyone reading this article right now. I hope Capcom will polish Resident Evil Village just as finely as they did with 7.

I honestly cannot take my eyes off the new antagonists either. Resident Evil scarcely features an antagonist as attractive as Lady Dimistrescu. She’s easily my favorite new female villain design in the series.

Resident Evil Village comes out on May 7, 2021. It will release for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and PC. Be sure to keep up with us and follow our social media links to get the latest coverage on the title!

Until next time!

Preview: Nintendo Switch to Release with Multiple Hit Titles in 2021.

Nintendo’s 2020 helped define the year as one of the worst to go down in history. After the release of Animal Crossing, much of their first-party focus scattered itself among Xenoblade Chronicles Definitive Edition, Super Mario 3D All-Stars, and Hyrule Warriors: Age of Calamity. While the console did acquire the hit Steam title, Hades, original first-party releases were in short supply but heavy demand.

However, 2021 is already lining up to be a prime year for Nintendo. In addition to first-party hits, developers and publishers, like Koei Tecmo, Capcom, Atlus, and Square-Enix will release major titles throughout 2021. For fans of Nintendo’s first-party titles, console exclusives, and everything in between, the first part of the year already looks to be one of promise.

Super Mario 3D World + Bowser’s Fury

The upcoming Mario title consists of a port of the 2013 Wii U title, Super Mario 3D World. Developed by the team behind Super Mario Galaxy, it features similarities to 2D Mario, such as the familiar powerups and level design structure, while being played in a 3D space. It also features 4-player co-op which can now be played online.

In addition to releasing one of the greatest Mario games of all-time on Switch, this title will also feature the Bowser’s Fury campaign. Here, Mario will team up with Bowser Jr. to save Bowser from a dark and powerful transformation. This open-world segment takes many cues from Super Mario Odyssey and will feature new goals, stages, and plenty of new elements with 2-player co-op enabled.

Release date: 2/12/21

Bravely Default II

From the developers of the Bravely titles and Octopath Traveler, Bravely Default II will take place in a new world and era from its predecessor. Square-Enix’s upcoming Japanese Role-Playing Game (JRPG) pays homage to their familiar Final Fantasy series with its job system, enemies, and spell names. In doing so, it offers a unique twist to familiar JRPG combat in the form of its Brave and Default battle system.

Fans who enjoy classic JRPGs are in for a thrill with the upcoming Bravely Default II. If you’re a fan of REVO’s music, known for his opening themes in Attack on Titan and Sailor Moon Crystal, you will surely enjoy the title’s soundtrack as well. Bravely Default II also features a 5-hour demo currently available on the Nintendo eShop.

Release date: 2/26/21

Persona 5 Strikers

Atlus and Omega Force’s upcoming title, Persona 5 Strikers, will take place after the hit JRPG, Persona 5. Serving as the storyline sequel to the title, Scramble will feature the Musou (or Warriors) elements familiar with Omega Force’s series of games. Nintendo recently released the Musou title, Hyrule Warriors: Age of Calamity, last November.

Much as Age of Calamity incorporates Zelda elements into its gameplay, Persona 5 Strikers will feature Persona 5 elements to include its UI and numerous battle cues such as turn-based combat while summoning Personas.

Release date: 2/22/21

Ghosts ‘n Goblins Resurrection

Capcom’s upcoming 2D platformer will feature the long-awaited return of the Ghosts ‘n Goblins series. The beloved side-scroller features some of the most soul-crushing difficulty in the history of gaming. Starring the knight, Arthur, he must rescue the Princess from the hellish demons which have kidnapped her.

Fear not, as more recent Ghosts ‘n Goblins titles include easier difficulties if you enjoy a more leisurely stroll through the horror lands. Ghosts ‘n Goblins Resurrection will be the first title released in the series since 2006’s Ultimate Ghosts ‘n Goblins for PlayStation Portable. If you’re looking to try an entry in the series and have Nintendo Switch Online, I strongly recommend playing Super Ghouls ‘n Ghosts from the SNES library.

Release date: 2/25/21

New Pokemon Snap

Nintendo’s upcoming New Pokemon Snap will be the Pokemon spin-off’s first new entry since 1999 for the Nintendo 64. Players will ride in a machine in an on-rails experience while snapping pictures of Pokemon. While adding Pokemon pictures to their library, they can also interact with the creatures through the use of various items.

Pokemon Snap was known for such interaction which created some unique and hilarious animations from the creatures. They could also evolve Pokemon and unlock new areas which ultimately brought them to Mew in a cosmic rainbow finale! New Pokemon Snap will feature Pokemon from the past 8 Generations of the series and offer many new terrains to explore.

Release date: April 30, 2021

Monster Hunter Rise

Capcom’s Monster Hunter series has seen a rise in popularity ever since the release of Monster Hunter World in 2018. While the series has invited new fans over the course of its 3DS, Wii U, and past generation releases, Monster Hunter World took the world by storm with its release on multiple platforms. This series features bounty-hunting missions where players will hunt down massive creatures.

For players seeking online co-op action and want to equip themselves with the mightiest weapons available, Monster Hunter Rise will offer the ideal experience. Partner with the Palicoes and cook up delicious new meals. Monster Hunter Rise will feature a new era of massive weapons and creatures to go after later this year.

Release date: 3/26/21

Shin Megami Tensei V

Atlus’ latest entry in the SMT series featured a strange development cycle. Originally announced in January 2017, Atlus has remained quiet on the series since its original announcement. Likewise, the series has not seen a release since Shin Megami Tensei IV: Apocalypse in 2016. However, last year they featured a trailer unveiling the game for a Switch release alongside the remaster of Shin Megami Tensei III: Nocturne.

This dark fantasy JRPG series features players summoning demons from hell and other mythological beings from history. You can recruit creatures into their party, level them up, and even fuse them to create new and stronger creatures. Known for its difficulty, SMT fans can look forward to the challenge while newer fans can appreciate the shared enemy designs from the Persona series.

Release date: TBD

What Else Will Come to Switch in 2021?

While these confirmed releases will arrive on the Switch later this year, we also know of confirmed titles, such as Metroid Prime 4 and Genshin Impact coming to Switch. Though we do not know of their release date, Metroid Prime 4 remains in development while Genshin developer, MiHoYo, confirmed the Switch release of their gacha RPG giant last year.

If the past year’s Game Awards taught us anything, it’s entirely possible to have a digital gaming event during a quarantine. While Nintendo’s lack of a full Nintendo Direct left many players disillusioned last year, perhaps a returning E3 might invite the developer to showcase some major hits during the summer.

We will keep you posted on upcoming developments on Nintendo Switch titles over the course of the year. In the meantime, follow our social media links below and keep up with our content! If you’re interested in an upcoming title, be sure to let us know in the replies.

Take care and see you next time!

Demo Reel: Persona 3: Dancing in Moon Light and Persona 5: Dancing in Star Light.

Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight are two rhythm games developed by AtlusP-Studio, published by Sega, released for PlayStation 4 and PlayStation Vita. Following Persona 4: Dancing All Night, these titles are spin-offs of their mainline JRPG series, Shin Megami Tensei: Persona. Featuring the characters of each respective title, you’ll play as the characters in a rhythm game setting.

Fans familiar with Dance Dance Revolution, Taiko no Tatsujin, or Project Diva will feel right at home with the gameplay. To put it simply, you time your button presses to the rhythm of the song. You’ll watch the characters dance with snazzy moves and can even customize their appearance. The soundtracks include remixes of songs from their respective Persona title.

With that said, I went ahead and played the demo for Dancing in Moonlight and Dancing in Starlight. Since they’re both more or less the same game, barring characters and aesthetics, I want to cover them both in a single article and share my thoughts with you. If you’re a fan of Persona or Japanese rhythm games, then you will likely be interested.

What to Expect

The Persona Dancing titles feature a six-button scheme. Corresponding to the screen, you will hit one of three directions or one of three face buttons. Use the analog sticks to do a record scratch effect on certain waves while you match the buttons to the rhythm.

Background dancing will captivate you. Fortunately, it will not distract you from playing. While they’re available at the beginning, I strongly recommend clearing the tutorial before playing the two songs in each demo. For reference, try playing on Easy mode first to get the hang of it.

ペルソナ5 ダンシング・スターナイト_20180604223122

While the game’s tutorial advertises other modes within the full game, you cannot play them in the demo. Consequently, it never gives you the chance to really explore what the game has to offer. It might be worth checking YouTube to learn more about the extra modes before pouncing on any of them unless you’re sold by the gameplay immediately.

Final Thoughts

Atlus and Sega are masters of marketing. Keep in mind that the Dancing spin-offs follow Persona 4 Arena, the fighting game which served as a storyline sequel to Persona 3 and Persona 4. This fighting game was co-developed by Atlus as well as Arc Systems Works, the latter of which developed BlazBlue and Guilty Gear. For fans of Koei Tecmo’s Musou (Warriors) series, Persona 5 Scramble will likely come out to the west in the next year or so.

Persona 5 Scramble (Japan, 2020)

While Atlus tends to branch off to various genres in order to promote their games, they succeed in the process. In this case, from the demo, Dancing in Moon Light and Dancing in Star Light played like bona fide rhythm games. As a huge fan of Shoji Meguro‘s soundtracks, the music will certainly invite Persona fans to try the games.

I only played a little bit of DDR throughout my life. Some games, like Jubeat and others, appear at southeast gaming and anime conventions.

Until COVID clears up and people can venture out to conventions again, it might not be possible to recreate that experience for a while. With that said, if rhythm games are your thing, I recommend trying the demo (P3D and P5D) first before you leap to buy them.

Do you plan on playing the Persona rhythm titles? Let us know in the comments below. As always, be sure to follow our social media links below to take our latest, entertaining gaming content with you!

Super Mario 3D World: Nintendo introduces Bowser’s Fury in a new trailer for Switch.

Earlier today, Nintendo unveiled their latest trailer for Super Mario 3D World + Bowser’s Fury. While Super Mario 3D World, a port of the 2013 Nintendo Wii U title, was showcased last year, Nintendo has now featured Bowser’s Fury mode. This new campaign seems to feature an open-world structure and all-new challenges for players while accompanied by Bowser Jr.

Bowser’s Fury seems to show a new, powerful form of Bowser. Fans of past Mario games know of Bowser’s ability to grow into a giant. That also extends to the Smash Bros. series where Bowser can become Giga Bowser. However, this new form is a darker, spikier, and more menacing form of Bowser. Not to mention it’s not often you hear a symphonic metal track playing in a Mario game.

The Bowser’s Fury campaign also features new goals such as collecting Cat icon medals, enemies like Cat Piranha Plants, and even features Bowser Jr’s Magic Paintbrush from Super Mario Sunshine return.

What makes Super Mario 3D World charming?

Super Mario 3D World spawned from its 3DS predecessor, Super Mario 3D Land, while making a number of improvements to the formula. It takes the 4-player co-op of New Super Mario Bros., adds Peach as a playable character, and is designed by the team behind the Super Mario Galaxy titles. Peach’s addition marks the first time she’s been playable in a mainline Mario title since Super Mario Bros. 2.

Another reference to Super Mario Bros. 2.

The stage design in 3D World is nothing short of perfect. There’s a stage dedicated to Super Mario Kart, a snow stage where you can wear a Goomba’s Shoe variant with skates, and even explore a Boo Mansion with a haunting filter. Every stage in the game caters to 1 to 4 players without sacrificing mobility, pacing, or design choices that could compromise the enjoyment based on the player count.

The lush visuals, stellar level design, and enemy variety, awesome soundtrack, boss battles, and powerups offer some of the single best gameplay in a Nintendo title to date. The multiple suits, including Tanooki, Cat, Boomerang, and even Gold Cat, bring back the days of hunting down suits in Super Mario Bros. 3!

The release of this software on Nintendo’s failed Wii U console does not do the software justice. As with past Wii U hits before it, this amazing title finally finds its way home on Nintendo’s Switch. Every attention to detail, from the controls to the secrets, were polished with the finest care and made the game enjoyable from start to finish and beyond.

With that being said, I would daresay that it was the best game on the console. As such, this upcoming release should be missed by absolutely no one. If you were a fan of Super Mario Galaxy, I cannot stress this enough: You will absolutely adore 3D World.

I assure you the soundtrack is just as good as in the Galaxy titles.

Release Date

Super Mario 3D World comes to Nintendo Switch on February 12, 2021. You can preorder the title from retailers as well as the Nintendo eShop. Nintendo is also releasing a specially themed Mario edition Switch releasing on the same day.

Also, be sure to check out these Cat Mario and Cat Peach amiibos coming out on the game’s release date!

Follow us on our social media links below. Be sure to keep up with us as we update you with the latest info on Super Mario 3D World + Bowser’s Fury!

Datamine reveals upcoming Nintendo Switch model featuring 4K and OLED display.

Earlier this week, a report surfaced that a datamine revealed an upgraded Nintendo Switch console. The source comes from ResetERA and was leaked by SciresM. While the rumors have spun for months about a “Nintendo Switch Pro” console, this datamine is the most decisive evidence regarding its existence.

I’ve been following Nintendo for decades and have seen my fair share of rumors. I’ve seen dozens of threads regarding leaks for Super Smash Bros. rosters and I’ve also seen roster leaks that were confirmed upon the game’s release. The Smash community is no stranger to fake leaks created for building false hype and trolling the scene. However, datamines are a different story.

What makes a datamine legit?

Unlike the rumors and leaks, which may or may not be legit, datamining comes from a digitized source. These come from game code or even system code. Unlike the hearsay spread through forums, datamining comes with evidence.

One example comes from Super Smash Bros. for 3DS and Wii U. Back in 2015, Roy from Fire Emblem and Ryu from Street Fighter were found in a datamine. This includes name files as well as voice files. Rather than to assume this was needless hearsay to stir up the community, it was only a matter of time before they came to Smash. Interestingly, what was not known was the inclusion of Lucas, who was released on the same day.

Another prominent datamine comes from their mobile title, Fire Emblem Heroes. Shortly after the game’s release in February 2017, dataminers found files of a holiday-themed Tharja and Robin in the files. During December, these characters were indeed confirmed in their release.

Case in point, datamines should be taken with more than just a grain of salt.

What’s in Store for the Upcoming Switch Model?

According to the report, this Switch model features 4K display in docked mode. That is to say, it will render graphics at a resolution rivaling the PS4 and Xbox One. Furthermore, it also features an OLED screen. The OLED screen is familiar for anyone with either an Android or PlayStation Vita. Furthermore, the report speculates the enhancements of both cooldown and battery life.

Truly ahead of its time.

The Nintendo Switch is no stranger to the latter issues. The battery on the Switch, depending on the model you own, lasts between 2.5 hours at worst and 9 hours at best. The Switch’s ability to keep up with PS4 and Xbox One multiplatform titles also comes with a noticeable drop in visual quality.

It’s worth noting that, at one point, Nintendo’s console, the GameCube, outperformed the PlayStation 2 during the early 2000s. Ever since the era of the Wii, Nintendo’s visual quality and performance has never quite caught up to the speed of its competitors. With the PS5 and Xbox Series X out, at least the Switch may at last catch up to the PS4 and Xbox One. As releases for last-gen consoles will continue to go strong, this might also invite developers and publishers to release more multiplatform titles on the Switch as well.

While Nintendo consoles have seldom received timely upgrades, their handheld line always featured revisions of some sort. The Game Boy received the Game Boy Pocket and the Game Boy Color, the Game Boy Advance received the SP, DS got the DS Lite, DSi, and DSi XL, and the 3DS received the 3DS XL and New 3DS XL. That’s also not mentioning the budget choice, the 2DS. As Switch is a hybrid portable console and has already received the Switch Lite revision, it’s all too possible that Nintendo is preparing for an upgraded console this year.

We will keep you posted on more info as it becomes available to us. Be sure to follow our social media links below to keep up with our latest updates!

SNK Features Debut Trailer for The King of Fighters XV, Samurai Shodown Season 3, and more!

SNK has finally unveiled their debut trailer for The King of Fighters XV! In a recent presentation, SNK featured their newest game featuring several KOF favorites to include Kyo, Mai, and Leona. Additionally, they’ve showcased the latest Season Pass DLC for Samurai Shodown as well as included a few extra goodies: The King of Fighters XIV Ultimate Edition and The King of Fighters 2002 UM featuring rollback netcode for PS4!

I’m honestly quite stoked for KOF XV. This largely stems from how much I love using Terry in Smash Bros. and dove into the SNK rabbit hole thanks to his inclusion. I got KOF XIV only to run into a barren wasteland online which, in turn, is thanks to its lukewarm reception and poor netcode. I’ve been wanting to get into KOF for a good while now and I’m really hoping SNK will deliver with XV.

Samurai Shodown

Believe it or not, SNK introduced not one, but two, characters for Season Pass 3! The first is Cham-Cham, the cute feral girl from past SamSho titles. The second? None other than Hibiki from The Last Blade.

What I love about this is seeing The Last Blade get some love. Hibiki might be known to some fighting gamers as a character from Capcom vs. SNK 2. But The Last Blade is rarely heard of in conversation. It’s a weapons-based 2D fighting game taking place during the end of the Edo period. Anime and manga fans who might be familiar with this timeframe might associate this with Rurouni Kenshin. In fact, The Last Blade does feature several influences from the famous samurai manga series.

I only became a fan of the Last Blade titles last year when CodeMystics released them on PS4 and PC. Despite being relics from the 90s, they play amazingly well. It’s the kind of game I would love to play in tournaments. I’ve always been a fan of weapons-based fighting games like SoulCalibur. I definitely love the game’s aesthetic and music too. But as SNK likely won’t revive the series anytime soon, I’m more than happy seeing The Last Blade representation in SamSho. Perhaps this will open the gateway for more Last Blade characters to enter SamSho as well.

Truth be told, I wish I could be more hype about this. In fact, I would love to play more Samurai Shodown. Unfortunately, due to the once again terrible netcode, the game was left in a barren state online. In the worst possible time period to have bad netcode in fighting games, SNK will not add rollback and, thus, leaves Samurai Shodown on PS4 to its barren fate.

The King of Fighters XIV Ultimate Edition

Remember what I said about KOF XIV? I practically rushed to go buy it on PS4 once it went on sale and I was riding that SNK high in Smash Bros. After a few trips through Arcade mode and several unsuccessful attempts to play online, that was it.

Sadly, KOF XIV will not introduce rollback netcode to this re-release. This sucks because CodeMystics, who released several of SNK’s classic 90s and 2000s titles on consoles and PC, implemented rollback into these games. KOF XIV, SNK’s last prominent entry in the series, will just have the same delay-based netcode. As such, I don’t expect people to play it online. I’ll just have to wait for KOF XV to come out.

The King of Fighters 2002 Unlimited Match

On the flipside, the game that introduced me to the KOF series is getting a re-release on PS4 and will feature rollback netcode. This alone gets me hype because, after Capcom vs. SNK 2, I bought this game on my 360 around 10 years ago. I loved KOF 2002 UM’s music so much! This was the game for me!

However, like with the PS4 releases of Garou, The Last Blade, and KOF ’97, I am a little worried that online will be barren again. Not because of netcode but because it’s the re-release of an older fighting game. If loyal KOF fans flock to the title, however, it might be popping for at least a little bit. I would love to get some matches in and prepare for KOF XV.

That being said, I’m really excited for some reason. Maybe it’s because SNK is picking up the steam and sharing the love for their classic games. I would love to see KOF XV become a mainstream fighting game hit like Street Fighter and Tekken. SNK has been quite busy with their games and new console lately. With that being said, here’s hoping their latest hit delivers!

We’ll keep you posted on upcoming news for KOF XV. Follow up with us on our social media links below! If you have anything to say about SNK’s upcoming releases, leave a note in the replies!

SNK to Release a New Console. Check Out This Brief Retrospective on Neo Geo Consoles!

SNK is a Japanese video game company known for developing titles such as Fatal Fury and The King of Fighters. Following their recent announcement of KOF XV, SNK has also announced the development of a new console.

If you’ve played Super Smash Bros. Ultimate, you may also recognize Terry Bogard as the DLC character from Fighter Pass 1. The same Terry comes from SNK’s long lineage of classic arcade fighting hits.

To this day, SNK features dozens of titles under their belt. While their online showings of The King of Fighters XIV and Samurai Shodown have been less-than-stellar, the latter did at least receive a huge following, in America, at offline tournaments. However, SNK has also focused heavily on re-releasing their classics in compilation titles as well as their Neo Geo mini-consoles.

SNK is known for the Neo Geo arcade system which was like a portable arcade cabinet that you could rent or purchase. Featuring top-notch sound quality, these machines from the early 90s played quality fighting game titles.

I recommend checking out this video. The first few minutes cover the history of the Neo Geo better than I can.

However, with the recent news, SNK plans to release a new console in the near future. This comes along with the recent announcement of The King of Fighters XV. Given their bold statement of making it the most ambitious title they’ve released, SNK seems to be attempting to define the early part of this decade with some major hitters.

Neo Geo

SNK introduced the Neo Geo in the early 90s. This arcade system offered multiple arcade titles. SNK still had some success with the Neo Geo Pocket and Neo Geo Pocket Color systems before eventually moving on strictly to hardware.

SNK released the Neo Geo Pocket in the late 90s. This featured portable titles such as SNK vs. Capcom, a fighting game that predated the successful crossover fighter, Capcom vs. SNK 2. It also featured 8-bit hits like Samurai Shodown and The Last Blade.

In 2013, SNK released the Neo Geo X. This was a portable version of the console which could play the full console-quality SNK titles. Additionally, it could be plugged into a dock to play the game on the TV. As mentioned in the above video, this concept predated Nintendo’s Switch by four years!

Impact of Terry in Super Smash Bros. Ultimate.

My personal experience from SNK came from playing Capcom vs. SNK 2 and curiously trying The King of Fighters 2002 Unlimited Match for Xbox 360. When Terry came to Smash, however, I immediately resonated with not just the character but everything that came with him.

The King of Fighters stage, the background characters, and all the music featured within motivated me to try more of SNK’s titles. The previously posted video also showcases, by Sakurai, how KoF impacted Smash Bros. with the use of dodge rolls, spot-dodge, spot-dodge attack cancels, and even Squad Strike.

Thanks to the presentation, I also ended up starting with Fatal Fury Special and The King of Fighters ’95 before moving onto Code Mystics’ ports of KOF ’97, Samurai Shodown V Special, The Last Blade 1 and 2, and Garou: Mark of the Wolves. While I was already a fan of Rock Howard in CvS2, I was more than thrilled to finally play through his home game.

While I was tempted, multiple times, to get the Neo Geo Mini microconsole, I stopped myself as I feel the cost of the system wouldn’t justify the experience. In the COVID era, it’s hard enough to find people to play with offline. Without online play, it might be better to just wait for more games to be ported with the rollback netcode implemented.

On that note, I also picked up SamSho (PS4) and KOF XIV. But unfortunately, their poor online netcode made it nearly impossible to find random online matches. No one wants to play a fighting game with poor netcode no matter how popular it is offline.

Significance of SNK

SNK was much more popular in Japan and Mexico than it was in America. While it has its own competition among other popular fighting games, such as Tekken, it never quite got off the ground in America. KOF was largely more populated by fans of Mortal Kombat, Marvel vs. Capcom, and others.

However, SNK plans to release both this new console as well as make KOF XV their most ambitious title. There’s no better way to capitalize on the latter than to add netcode, strong single-player modes, and some of the best audiovisual quality you could ask for in a fighting game. SNK music is among the most enjoyable to listen to in gaming.

The upcoming Neo Geo console will likely not be released to compete with the likes of the Nintendo Switch, PS5, and Xbox Series X as some might suggest. Rather, by following suit with their past iterations, the upcoming Neo Geo will likely give SNK their own platform to publish their own games on. For fighting game enthusiasts and SNK supporters, this likely also means re-releases of past arcade games once more. But it will also likely house one of the releases of the upcoming KOF XV.

With that being said, here’s hoping that SNK can truly make an impact on the world within the next few years. SNK enthusiasts know their games aren’t the most popular or well-known in the U.S. But if Samurai Shodown means anything, it’s that they still know how to make quality titles that resonate well with their fans. We badly want SNK and KOF to become more popular and we hope that KOF XV will become the best game SNK has ever made!

Sephiroth Invades Super Smash Bros. Ultimate.

The One-Winged Angel

This past week, The Game Awards hosted the latest character reveal trailer for Super Smash Bros. Ultimate. The opening trailer showed World of Light villain, the angelic Galeem, about to vaporize the cast. In an instant, a flash of light streaks across the creature, slicing it in two with a single swipe.

As soon as his figure appears where Galeem once appeared, “One-Winged Angel” from Final Fantasy VII plays. The familiar boss theme from Final Fantasy VII kicks in as the camera pans to the powerful swordsman who confronts the Smash cast and declares war on its fighters, especially one Cloud Strife.

Who is Sephiroth?

Sephiroth is the main villain of Final Fantasy VII. Formerly once considered the strongest SOLDIER alive, he became corrupt and chose instead to expunge the world. This powerful fighter was infused with the cells of the alien being, Jenova, giving him his incredible strength. However, upon learning the truth of Jenova in the library of Nibelheim, he went mad and sought a new path. Rather than fight as a hero, he chose to fulfill his role as Jenova’s heir and absorb the Planet’s Mako to attain godhood.

Sephiroth is intertwined with Cloud as an adversary. Sephiroth burned down Nibelheim, Cloud’s hometown, and in doing so, killed his mother and wounded his best friend, Tifa Lockheart. Cloud suffered an accident prior to Final Fantasy VII leaving his mind in a hazy state and, thus, prone to seizures. Oftentimes these came from Sephiroth tormenting him from within.

Even after Final Fantasy VII, Sephiroth continues to torment Cloud. Most notably includes his appearance in Final Fantasy VII: Advent Children, the movie sequel to the game, where he appears once again to battle his rival. Sephiroth has also squared off against Cloud’s friend and SOLDIER predecessor, Zack Fair, in Crisis Core: Final Fantasy VII.

Why is Sephiroth so important?

Final Fantasy VII left a supernova impact on the gaming scene. It was a revolutionary 3D Japanese RPG, for PlayStation, which released in 1997. The title featured exceptional CGI visuals and over 40 hours of gameplay across 3 discs. It was considered a masterpiece of its time and offered players a fantastic soundtrack, a memorable cast, and a story that would follow them for decades.

Sephiroth, being the main villain, quickly gained popularity for his strength and handsome looks. His exceptional sword prowess made him an extremely dangerous foe. This became apparent in titles, such as Kingdom Hearts, where he appears as a superboss who can end Sora in a single hit. In addition to Kingdom Hearts, Sephiroth has also appeared in the fighting game spin-off, Dissidia: Final Fantasy.

Not only can Sephiroth wield his amazingly long Masamune katana with exceptional ease but he is also a capable practitioner of powerful black magic. Heartless Angel can instantly kill a character or reduce their HP to 1. He can also use attacks like Shadow Flare to deal heavy damage. His ultimate move, Supernova, deals heavy damage and can kill the opponent.

Sephiroth’s impact echoes Cloud’s impact in Super Smash Bros. 4 when his trailer was revealed five years ago. Both are iconic Final Fantasy characters and, through the course of over two decades and various series, Cloud and Sephiroth are destined to clash once again. This also adds to the relatively small pool of villains in the game as well.

Analyzing the Trailer

Galeem was the powerful angelic being who started World of Light by vaporizing everyone in the Smash Bros. universe with the exception of Kirby. This powerful foe was later fought twice in the World of Light storyline. Thought to be some kind of powerful angel, Sephiroth could simply one-shot the being and end its life in an instant. This speaks echoes for the kind of power Sephiroth wields which runs in line with his power in the story.

You could sum up his entrance like this.

The trailer makes allusions to several scenes in Final Fantasy VII. Cloud confronts him as Sephiroth says he shall “give Smash despair” while conjuring storm clouds. This is the first of several references to Final Fantasy VII: Advent Children.

After his splash screen appears, Sephiroth is shown in flames and in the Ganon boss stage. This is a reference to the iconic scene where he burns down Nibelheim.

The trailer introduces a new stage, The Planet’s Core, the final dungeon in Final Fantasy VII. This is where Jenova is fought one last time before the final battle with Sephiroth. This was also the Final Fantasy VII stage in Dissidia.

Sephiroth is scene entering a dark portal as well as attempting to downward-stab Zelda. This is in reference to a particular scene at the end of FF7’s Disc 1. However, this is not the first time series creator, Masahiro Sakurai has had fun referencing this little scene.

One of the Challenge screenshots unlocked in the game.

Sephiroth appears on Termina Great Bay watching the Moon fall. This references Meteor which he summons to destroy the Planet. It also shows renders of him overpowering much of the Smash roster to include the powerful Umbra Witch, Bayonetta, who’s thought to be the strongest Smash character. The trailer comes near its end when Sephiroth nearly impales a hapless Mario.

Afterward, Cloud and Sephiroth duel once more with Cloud gaining a new Final Smash: Omnislash Ver. 5. This is how he defeated Sephiroth in Advent Children and is also one of his techniques in Dissidia. Whether this means Cloud will get buffs or not is, of course, yet to be determined.

The trailer ends as Cloud and Sephiroth recite a quote from the end of their battle in Advent Children.

How Sephiroth will play in Smash Bros.

Sephiroth wields the Masamune which is an ultra-long katana. This alone will already give him more range than Shulk, the swordsman who wields the laser-blade Monado. At a first glance, it seems that Sephiroth should be a slower character with exceptional range. However, given Sephiroth’s history in Final Fantasy and Kingdom Hearts, that will likely not be the case.

His range will accompany almost certainly off-the-charts speed and strength. He uses magic attacks such as the previously mentioned Heartless Angel and appears to use a Counter as well. Sephiroth also demonstrated a form change where he will grow a singular wing. How this will affect his moveset remains to be seen.

There’s no telling what else he’s capable of. The trailer already showed him using a wall-cling with his sword which will add to his recovery abilities. In Kingdom Hearts, Sephiroth was shown to be an exceptionally agile and powerful warrior. Plus, with his dense muscle, it’s entirely likely he will be a heavyweight character who can take a beating.

On that note, Sephiroth ends the trailer by transforming into Safer Sephiroth. In this form, he fought Cloud and his party in one last battle in Final Fantasy VII. Here, he unleashed his ultimate move, Supernova.

Final Thoughts

As a sword user myself, I’m all about Sephiroth entering Smash. I beat Final Fantasy VII back in the day and I’ve always been a fan of the game and Cloud. I’ve kept up with Advent Children and Crisis Core and whooped Sephiroth in the first two Kingdom Hearts games. I’m quite familiar with this fighter and I expect him to be a massive threat to the competitive meta.

I main Ike and I’ve used Cloud a bit myself in Smash. While I don’t see myself maining Sephiroth, I’m eager to try him once he comes out. Sephiroth had the best reveal trailer of any character I’ve seen so far and he looks absolutely lethal. Smash needs a villain and Sephiroth will deliver.

With that being said, Sephiroth will release later this month in Super Smash Bros. Ultimate. Sakurai will reveal an in-depth look at the character on December 17th. Stay tuned with us at AllCoolThings as we give you the latest on Sephiroth’s next showcase.

As always, make sure to hit up our social media links below to keep up with the latest for your gaming needs. Take care of yourselves this holiday season and enjoy this bonus video!